Passions

During the Fourth World, Passions were deity-like beings embodying various aspects of life. The region known as Barsaive knew twelve Passions, although some claimed there were actually thirteen. Other regions knew those passions under different names, or worshipped other deities (or deity). It seems likely that the passions of Barsaive were to some extent local, particularly given all the issues with naming and death and change (madness) of certain passions in one area that seemed to have no effect in others.

Each Passion had a domain that its powers spring from. The Passions were somewhere between heroes and gods, and had been known to manifest for extended periods of time in mortal form. Some passions had favoured avatars (gender, race); other didn't. The Passions could also take a more spirit-based form, and inspire the minds of Namegivers.

Passions were served by Questors, who worked to inspire fellow mortals and become closer to the spirit of their Passion. A Questor of Galen, the hearth-Passion, for example, might have been a travelling healer, whereas a Questor of the trade-Passion Chorollis would more probably work as a merchant. Questors of most Passions tended to be welcome in most communities, as they are dedicated to the improvement of others, not just themselves.

The Passions
* Astendar Passion of art, music, and love. Usually depicted as a Namegiver with a musical instrument.
* Chorrolis Passion of trade, wealth, and desire. Usually depicted as a wealthy namegiver with bags of gold.
* Erendis Passion of order and work. After the Scourge, he became known as Dis, Mad Passion of slavery and bureaucracy. Depictions vary before and after the Scourge; common themes include contracts and chains.
* Floranuus Passion of energy, victory, and motion. Usually depicted as a figure made of flames.
* Garlen Passion of hearth and healing. Usually depicted as a motherly figure of any namegiver race.
* Jaspree Passion of growth, care of the land, and the wilderness. Normally depicted as half-namegiver, half animal, usually surrounded by plants and wild creatures.
* Lochost Passion of rebellion, freedom, change, and chaos. Usually depicted wearing broken chains.
* Mynbruje Passion of justice, empathy, compassion, and truth. Usually depicted with instruments of law, such as the scales of justice.
* Rashomon Passion of diplomacy and leadership. After the Scourge, he became known as Raggok, Mad Passion of vengeance and jealousy. Depictions vary.
* Thystonius Passion of valor and physical conflict. Although frequently mistaken for a Passion of war, this was not actually the case. Usually depicted riding into battle with banners flying.
* Upandal Passion of smithwork, crafts, and engineering. Usually depicted as a namegiver with hammer and anvil.
* Vestrial Passion of humor and cunning. After the Scourge, known as Vestrial, Mad Passion of deceit, treason, and trickery. Depictions vary; common themes are masks, cloaks, and (after the Scourge) daggers. 

Some also said that Death was related to the Passions, but she does not manifest as the others do, and does not have Questors. There was a legend about that, and her imprisonment under Death's Sea. Because she was not as everpresent as the other Passions, Death was not a constant in this world, and resurrection spells and the undead are not uncommon. Various evidence, including the Death Sea of molten lava that in the Sixth World is the normal, water-filled Black Sea, suggest that Death was indeed a Passion imprisoned in that region.

CategoryEarthdawn
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