{{NonCanon}}
Name '''Goggles Pazzuli'''
Archetype Scientist
Race Human
Sex Male
Height 5'9" cm
Weight 160 kg
Eyes cobalt blue
Hair iridescent white (slight glow)
Birth June 7, 2030, Seattle
'''Attributes'''
Body 3
Quickness 2
Strength 3
Charisma 4
Intelligence 8
Willpower 5
Essence 2.80
BioIndex 1.4
Reaction 5
Init 1d6+5
Run Mult 3
Pools
Combat 7
Task 3
'''Description'''
-A befuddled scientist whose brilliance is rivalled by his quirkiness. Quite often creates the most incredible useless gadgets.
'''Background'''
-Goggles is a born native of Seattle.
-Has an ork brother who disappeared years ago.
Appearance
-Goggles is a cross between carrot top and the eccentric Doc Brown from back to the future
-Goggles dresses in leather pants and jacket because he is always dealing with flammables and welding.
-Extremely intelligent, but cannot hold a conversation for more than 15 seconds. Zones out when working.
-Skills, Attributes, And Resources
-Older Ork brother was a mechanic, and they used to jack cars together.
-University doctorate in aeronautic engineering
-Amassed gear and money to fund things from years of collecting and selling small useful but strange inventions.
-Lives in a large factory facility, with many scattered husks of cars and machines scattered about..
Personality
-Dislikes guns, violence and power players.
-Complete pacifist
-Passion to invent more and more
-Technology and creativity is important for the soul.
-Goggles is very befuddled, rushed and hyper.
'''Edges & Flaws'''
SRGUnusual Hair (Major)->Really bright white glowing hair. -1tn to perception +1 tn stealth -2
Dossier on File -4
Total Pacifist2 -5
Oblivious -2
Combat Paralysis -4
Connected Lev 2->electronics 5
Technical School Education 1
Exceptional Attribute(INT) 2
Aptitude->electronics b/r 4
Connected Lev 2->vehicles 5
Languages
English 5
English (RW) 2
German 4
German (RW) 2
Japanese 3
Japanese (RW) 1
Salish 1
Bonus Skills
Math (6)
Chemistry (8)
'''Enhancements'''
Bioware
Cerebral Booster2
Mnemonic Enhanc.3 +1 die Memory and Language tests, +1 die Knowledge Skills, -1 Karma cost to learn/improve skills, +3TN default to INT for Knowledge Skills, +3 to all language skills.
Cyberware
Datajack E0.20
Eyes, Cyber Replacement E0.20
+ Eyes, Vis Mag Opt3 E0.20
+ Eyes, Low-Light E0.20
+ Eyes, Flare Comp E0.10
Math SPU 3 E0.20 +3 Hacking Pool, Complementary Math Skill (6), stopwatch, alarm clock, chronometer
Chipjack, Multi-slot 4 E0.35
Expert Chipjack Dvr 3 E0.30 +3 Pool for Skillsofts
Knowsoft Link E0.10
Orientation System E0.25
Chem. Analyzer E0.20
Gas Spectrometer E0.20
+Built in Program 6 E0.00 + Chemistry Skill of 8
+External Program 6 E0.00
Encephalon 2(A) E1.20 mm.20|+2 Hacking Pool, +2 Task Pool, +2Int for learning new skills