Warren Spector's Half-Life 2 episode

{{DISPLAYTITLEWarren Spector's ''Half-Life 2'' episode}}
{{Article|rw|hl2|good}}
{{Cut}}
{{UnofficialName}}
{{Game Infobox
|image=
|image2=
|name=Warren Spector's ''Half-Life 2'' episode
|hidei=
|developer=*WikipediaJunction Point Studios|Junction Point Studios
*Valve Corporation
|date=Cancelled
|genre=WikipediaFirst-person shooter|First-person shooter
|mode=
|platform=
|hidep=
|hideu=
|rating=
|distribution=
|system=
|input=
|engine=Source
|series=''Half-Life and Portal universe|Half-Life''
|designer=
|writer=
|composer=
|previous=
|next=
}}
An '''unnamed ''Half-Life 2'' Half-Life 2 Episodes (disambiguation)|episode designed by WikipediaWarren Spector|Warren Spector''' was in development by WikipediaJunction Point Studios|Junction Point Studios in late 2005. It was cancelled when the company was acquired by WikipediaDisney Interactive Studios|Disney Interactive Studios.

==Overview==
Junction Point Studios was an independent studio established in November of 2004 by Warren Spector and Art Min,{{IA|20050716014647/http//junctionpoint.com|Front page|Junction Point Studios' official website (July 16, 2005)}} the latter of whom had previously worked at Valve.http//minman.com/bio/resume.html Art Min's resume on his personal website The studio spent much of their time creating concept ideas and attempting to find funding partners. In December of 2005, the company announced that it was working with Valve on a new video game project using the Source engine to be delivered via WikipediaSteam (software)|Steam.{{IA|20051125004010/http//junctionpoint.com/jobs.htm|Jobs page|Junction Point Studios' official website (November 25, 2005)}} This was later revealed to be a ''Half-Life 2'' episode that went unfinished.Gamers at Work Stories Behind the Games People Play by Morgan Ramsay (2012)

In an interview with Warren Spector in April of 2015, he revealed that after several failed deals, Valve had stepped in and saved the company from going out of business. The company did concept development for Valve for about two years while they were doing contract work for Disney Interactive Studios on another project at the same time, later becoming ''WikipediaEpic Mickey|Epic Mickey''. This led to the acquisition of the company by Disney in July of 2007 and the cancellation of the ''Half-Life'' title and their other projects.http//gameinformer.com/b/news/archive/2015/04/24/half_2d00_life-abandoned-lost-episode-magnet-gun-valve-warren-spector.aspx Abandoned ''Half-Life'' episode featured Magnet Gun, Warren Spector says on Game Informer (April 24, 2015)

In the same interview, Spector explained that they were working on an episode that would fill in one of the gaps in the Half-Life and Portal universe|''Half-Life'' universe. He described that they were trying to flesh out a specific part of the world of ''Half-Life''. They had created a new tool called the Magnet Gun and came up with several ways to use it, but this work was never completed. Moreover, in his AMA session on Reddit, Spector said that the weapon was "entirely different than the Gravity Gun" and that both "would have been super complementary".http//www.reddit.com/r/IAmA/comments/34fdjb/hi_i_am_warren_spector_a_game_developer_from/cqu356p Warren Spector's AMA on Reddit (April 30, 2015)

==See also==
*''Return to Ravenholm''
*Unannounced Half-Life project|Unannounced ''Half-Life'' project

==References==
{{Reflist}}

{{Games}}
CategoryHalf-Life 2
CategoryHalf-Life 2 Episodes
CategoryGames
CategoryCancelled games
CategoryNon-canon games