Steve Theodore

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{{Otheruses|Theodore}}
{{RWP Infobox
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|image=Stevetheodore.jpg
|imagesize=150px
|birth=
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|occupation=*Game Designer
*Animator
|timeperiod=1997 – 2002{{LI|in/stevetheodore}}
|nicknames=Theodox
}}
'''Steve Theodore''' is an animator and designer who worked at Valve.

==Biography==
Steve has been working in the gaming industry since 1995. He had previously worked at WikipediaFASA Studio|Fasa Interactive as an artist, before joining Valve to work on ''Prospero'' in 1997. During his time at Valve, Steve worked on ''Half-Life'' and many other titles. He also wrote many of the technical documents included in Half-Life SDK|''Half-Life'' SDK, and provided technical support for external projects.

==Work==
Steve modeled, textured, and animated numerous assets, including the Houndeyes,  Osprey Heliplane, M1A1 Abrams, the Loader, Black Mesa Transit System trams, the Materials Handler, Gus, entities for an early Mr. Valve#A GoldSrc demo|Mr. Valve intro, and most of the ''Half-Life'' weapons, which he also designed. He created about 25 scripted sequences as well."flocking monsters"?-->{{IA|20070513091613/http//216.39.145.248/resume.html|Personal website}} For the game's multiplayer component, he made several custom player models, including a Santa Claus,http//bluesnews.com/archives/dec98-3.html Santa ''Half-Life'' Model on Blue's News archive (December 23, 1998) Too Much Coffee Manhttp//fileplanet.com/9239/0/fileinfo/Too-Much-Coffee-Man tmcm.zip on FilePlanet (May 4, 1999) and a Skeleton.http//bluesnews.com/files/half-life/valve/hlmulti1-28-99.shtml ''Half-Life'' Multiplayer Content on Blue's News (January 28, 1999)

==Trivia==
Steve's List of minor Black Mesa employees appears in ''Half-Life'' as an Easter egg in the Sector C|Anomalous Materials laboratory on a locker.

==Selected gameography==
* ''Half-Life'' (1998)
* ''Half-Life Opposing Force'' (1999)
* ''Half-Life Blue Shift'' (2001)
* Half-Life (Dreamcast port)|''Half-Life'' (Dreamcast port) (2001)
* Half-Life (PlayStation 2 port)|''Half-Life'' (PlayStation 2 port) (2001)

==Official biographies==
{{CollapsedBio|19980111062524/http//valvesoftware.com/people.htm|January 11, 1998|Steve Theodore - Game Designer/Animator|Steve Theodore comes to Valve from FASA Interactive in Chicago, where he made BattleMechs (tm) for FASA Interactive's MechCommander and the ill-fated MechWarrior III. He's probably the only animator you'll ever meet with a degree in Roman History and a reading knowledge of ancient Greek. Despite his professorial manner, Steve was a member of Chicago's famous art-rock trio, "The Chimps" and was feared and hated by his former landlady.}}

==Gallery==

FileLoader model.jpg|Loader.
FileHoundeye.jpg|Houndeye.
FileC0a0 gus01.jpg|Gus.
FileOsprey model.jpg|Osprey.
FileTram interior.jpg|Tram.
FileAbrams brush.jpg|M1A1 Abrams.
FileSample cart model.jpg|Materials Handler.
FileHl radio view.png|Satchel detonator.


==See also==
*ReferencesValve employee emails|Steve Theodore emails

==References==
{{Reflist}}

==External links==
*{{IA|20070513091613/http//216.39.145.248/resume.html|Personal website}}
*{{IA|20021030113851/http//igda.org/breakingin/profile_steve_theodore.htm|Interview with Steve Theodore|Breaking In (2002)}}

{{RWPeople}}
{{DEFAULTSORTTheodore}}
CategoryFormer Valve employees