Snark

{{Article|hl1}}
{{Cleanup}}
{{Enemy Infobox
| image=FileSnark w.jpg|250px
| name=Snark
| affiliation=Xen
| type=Biological weapon
| health=2
| damage=10 points/snark bite, 5 points/snark burst
| weapons=*Bite
*Acid Death Explosion
| entity=*monster_snark (NPC)
*weapon_squeak (weapon)
| designer=*Chuck Jones''Half-Life 2 Raising the Bar''
*Stephen Bahl (HD version)http//www.valvetime.net/threads/marc-laidlaw-vault.114535/page-5 Stephen Bahl as quoted on ''Marc Laidlaw Vault'' on the ValveTime.net Forums
| voice=
| hidei=
| hidep=
| hideg=
}}

The '''Snark''', also known as the '''Squeak Grenade''',Half-Life SDK|''Half-Life'' SDK''Half-Life 2 Raising the Bar'' is an enemy which doubles as a biological weapon. It can be found in Snark Eggs, and will attack the player when these are tripped. However, the nests can be picked up and snarks can be used as weapons and be thrown towards enemies.

==Overview==
Snarks are small, beetle-like creatures with four legs, a single green eye, and a thick, dark red, segmented shell. They are social and highly territorial, making nests and protecting them at all costs. The fleshy nests themselves are about the size and shape of a road sign, and dark green with translucent red pods and four claw-like branches on each corner.

When their nest is threatened, Snarks will leap out and charge at their intruder, bouncing around madly and biting with their sharp beaks. These bites are powerful, doing as much as 10 points of damage each and easily crippling the player if they are not careful. To add insult to injury, a snark will explode about twenty seconds after they start attacking, spraying acid everywhere.

The Snark emits a high-pitched squeak with each bite, which gets higher and higher in pitch the longer it stays in its "attack mode" before finally exploding.

==Application==
FileSnark nest.jpg|A Snark nest.|left|thumb|150px

The player can obtain an egg sack containing 5 Snarks which can be used as weapons. While held, Snarks have an unlimited lifespan, but still show aggressive tendencies (as two comical idle animations show one animation with the Snark struggling in Gordon's hand, and the other with it snapping at Gordon as he teases it with his finger). Once thrown, the Snark's twenty-second "attack mode" begins, and it will immediately charge at the nearest living thing and attack it. If there is nothing for them to attack, they will turn around and attack Gordon instead (which is why the player should always be sure to throw them from a higher vantage point).

In multiplayer deathmatch games, Snarks provide a useful way of distracting other players (particularly multiple players), facilitating escape or a means of a more leisurely kill. It is not uncommon for a player to be seen running through the map while being chased by a pack of Snarks.

Xen forces have learned to use Snarks to their advantage. In the chapter "Forget About Freeman", there are Snark Eggs that hang in the air with the use of webbing.  When shot or tripped, the lasers on them will release snarks to attack Gordon and slow down his progress, acting like biological tripmines.

==Trivia==
*In third person mode, the player can be seen petting the Snark.

==Behind the scenes==
*The Snarks could blink. The unused eyelid textures can be found in ''Half-Life SDK|''Half-Life'' SDK.
*The Snark nest has unused "walking" animations.
*An item similar to that of the Snark was to appear in ''Half-Life 2'', but instead of a Snark, the player could use the Brickbat to throw Headcrabs.
*The Snark was used for the Dynamic Environmental Interaction demo of ''The Orange Box'' branch of the Source engine as, probably, "npc_blob" entity, which can be spawned in the Source Particle Benchmark.

==Gallery==

FileSqueak grenade.jpg|Concept art.
FileSnark hud.png|HUD icon.
FileSnark w.jpg|Worldmodel.
FileSnark w hd.jpg|High Definition version.
FileSnark v.jpg|''Half-Life'' viewmodel.
FileSnark v hd.jpg|High Definition version.
FileSnark view op4.jpg|''Opposing Force'' viewmodel.
FileSnark view op4 hd.jpg|High Definition version.
FileSnark view bs.jpg|''Blue Shift'' viewmodel.
FileSnark view bs hd.jpg|High Definition version.
FileSnark nest.jpg|Snark nest.
FileSnark nest hd.jpg|High Definition version.
FileC3a1 snark.jpg|A Snark Egg.
FileSnarkNestWalk.jpg|{{IconPlusLinkCorner|d/dc/SnarkNestWalk.webm}}Nest walking animation.


===Dynamic Environmental Interaction demonstrational room===

FileDynamic Environmental Interaction.svg|Dynamic Environmental Interaction sign.
FileSnarksSwarming.jpg|Snarks swarming.
FileSnarksAvoidingFire.jpg|Snarks avoiding fire.
FileSnarksAndCrates.jpg|Snarks jumping on crates.


===Other===

FileHalf emoticons.png|Unpublished emoticons.


==List of appearances==
===Main games===
*''Half-Life'' {{1st}}
*''Half-Life Opposing Force''
*''Half-Life Blue Shift''
*''Half-Life Decay''

===Other===
*''Half-Life 2 Raising the Bar''
*Source Particle Benchmark {{Nc}}

==References==
{{Reflist}}

{{Xen}}
{{Weapons}}
{{Creatures}}
CategoryXen creatures
CategoryCreatures
CategoryHalf-Life
CategoryHalf-Life Opposing Force
CategoryHalf-Life Blue Shift
CategoryWeapons
CategoryGrenades
CategoryXen weapons
CategoryHalf-Life Decay
CategoryEnemies
CategoryChuck Jones designs