Realm Lovejoy

|birth=1985http// An Interview with Realm Lovejoy
*3D modeler{{Twitter|realmlovejoy}}{{LI|pub/realm-lovejoy/13/389/848}}
'''Realm Lovejoy''' is an artist, illustrator, 3D modeler, and young-adult fiction writer who worked at Valve as an artist from 2005{{Twitter|realmlovejoy}} to 2013.

Realm grew up in the snowy mountains of Nagano, Japan, later moving to the state of Washington. Her father is a Japanese ex-monk and her mother an English teacher from Rhode Island. Interested in the future of visual story-telling, she went to DigiPen Institute of Technology, got an AAA in 3D Computer Animation, and created the student project ''Narbacular Drop'' with her team, Nuclear Monkey Software, in 2005. She then interned at Nintendo Software Technology, then was hired by Valve with most of her DigiPen team to develop ''Narbacular Drop''’s portal system for the upcoming ''Portal''. She spends her free time writing and illustrating.http// Company People on Valve's official website

For her work on ''Portal'', she received the "Game Design" award (with Kim Swift and Paul Graham) at the 2008 http// Game Developers Choice Awards."http// Game Developers Choice Online Awards - Archive - 8th Annual GDCA at the Game Developers Choice Awards official website

==Selected gameography==
*''Narbacular Drop'' (2005)
*''Half-Life 2 Episode One'' (2006)
*''Half-Life 2 Episode Two'' (2007)
*''Portal'' (2007)
*''Portal 2'' (2011)


FilePotato 74.jpg
File18 poster ld print05 02 sm.jpg
FilePotato 75.jpg
FilePotato 27.jpg
FileSongs to test by 1 full.jpg
FileChell concept portal 2 side.jpg


==External links==
*http// Personal website
*http// Personal blog
*{{YouTube|url=BcA_xhd_FNc|text=TGS09 Left 4 Dead 2 interview}}

CategoryConceptual Artists
CategoryFormer Valve employees