Razor Train

{{Vehicle Infobox
| image=FileRazor train1.jpg|250px
| name=Razor Train
| affiliation=Combine
| type=Rail transport|Train
| health=
| passengers=
| weapons=
| entity=
| designer=*Viktor Antonov''Half-Life 2 Raising the Bar''
*Dhabih Eng
| hidei=
| hideg=
The '''Razor Train''' is a form of rail transport used by the Combine for conveying freight and people between cities and outposts.

FileHalfLife2 City17 Railway&Canal.jpg|thumb|left|200px|A Razor Train passes by a Canals|canal and residential apartments.

As with much of Combine technology, the Razor Train is large, mostly featureless, and imposing. Custom-built to work on the existing human rail networks, it transports cargo, human prisoners, mainly to to Nova Prospekt, as well as Overwatch Soldiers and Stalkers, to the Citadel. Their ram-like, razor-thin appearance and all-black finish add to the threatening look of the fast moving vehicle. Razor Train locomotives also bear red markings on its left side. While Razor Trains are very fast and completely unyielding to any objects that may be on the tracks, from other vehicles to people to even friendly Combine units, all locomotives have what appear to be a driver's cab, though no crew can be spotted. As seen in the Combine Depot and in ''Route Kanal'', the trains seem to carry short loads in rapid succession at high speed as opposed to fewer but more heavily loaded trains. Razor Trains accompany human trains on the same railways.

Perhaps the most disconcerting aspect of the Razor Train is its horn a distinctive, discordant bellow that announces the train's arrival. This is by no means always the case, though, as several times during ''Half-Life 2'' and its episodes, they emit low air horn bellows instead. In addition, both of these sound effects are occasionally higher than normal, as exhibited in ''Half-Life_2_storyline Kanal'' and ''Half-Life_2_storyline 17'' chapters of ''Half-Life 2''.

Razor trains are unarmed, but they do sometimes serve as an environmental hazard, specifically during the chapters ''Half-Life_2_storyline Kanal'' and ''Half-Life_2_storyline 17''.

==Behind the scenes==
According to Viktor Antonov, the conceptual artist for ''Half-Life 2'', the Razor Train was one of the first pieces of Combine machinery to be designed.



FileTrain city 17.jpg|Early train in City 17, with the Citadel in the background.
FileTrainlogo.svg|The logo seen on the previous train.
FileTrainstation4.jpg|Razor Trains and a few people in an early City 17 Trainstation.
FileWasteland Airex skybox.jpg|Razor Train running through the Wasteland near the Air Exchange (and a part of the http//developer.valvesoftware.com/wiki/Skybox_Basics skybox).
FileDepot lifted train.jpg|Early screenshot of a Razor Train being lifted.
FileDepot tech.jpg|Early concept art by Viktor Antonov.
FileDepot2.jpg|Concept art for the Razor Train in the Depot.
FileDepot levels train.jpg|Ditto.
FileDepot levels train red.jpg|Ditto.
FileGarage train.jpg|The early http//developer.valvesoftware.com/wiki/Brush brush Razor Train passing through the Combine Factories.
FileRazor train brush.jpg|The early brush Razor Train.
FileRazor train c17 logo.png|"C17" logo featured on both sides of the engine. 
FileDepot razor train.jpg|The early brush Razor Train reused in a piece of concept art for the Depot, bearing the word "WikipediaZiL|ЗиЛ", which is the name of a Russian truck constructor (based on the map "wasteland_depot").
FileDepot razor train map.jpg|The same spot in the original map, "wasteland_depot".
FileDepot inside train cars.jpg|Razor Train cars in the early Depot in the map "wasteland_depot_inside".
FileDepot inside lower razortrain.jpg|Razor Train in the same map.
FileRazor train2.jpg|Concept art of a Razor Train traveling through the Wasteland, based on the map "hub_test.vmf".
FileDepot train coming.jpg|Razor Train locomotive near the Depot.
FileTrainstation1 cracks.jpg|Concept art for the City 17 Trainstation with Razor Trains inside (here seen through the broken glass roof). 
FileTrainstation 2.jpg|Ditto.
FileTrainstation7 high.jpg|Ditto.
FileCanals bridge1.jpg|Razor Train passing on a bridge above the Canals. 
FilePaperposter007a.png|City 17 Razor Train poster, apparently featuring a locomotive model.


FileTrainstation razor trains.jpg|Razor Trains on the Nova Prospekt platforms in the City 17 Trainstation.
FileD2 coast 070012.JPG|A railway bridge at Bridge Point used by the Combine for moving supplies in and out of Nova Prospekt.
FileRazor destroy buggy.jpg|A Razor Train about to ram the player at Bridge Point.
FileD2 coast 070090.JPG|Narrowly escaping the Razor Train.
FileD2 coast 070015.JPG|The Razor Train continuing its journey after being avoided by Freeman.
FileD2 coast 070099.JPG|Ditto.
FileRazor train engine.jpg|Razor Train passing by in the Depot.
FileRazor train engine red.jpg|A Razor Train locomotive.
FileRazor Train.jpg|A closed Razor Train car.
FileStalkerCar.png|A Stalker car.
FileRazor train.jpg|A Razor Train in the Citadel.
FileD3 citadel 020098.JPG|Razor Train transporting Pods passing by in the Citadel.
FileDm underpass.jpg|Stopped Razor Train on top of the ''Half-Life 2 Deathmatch'' map ''Underpass''.
FileEp1 alyx stalker.jpg|Inside the Stalker car during Gordon's and Alyx's ride.
FileEp1 stalkercar2.jpg|Ditto.
FileTroop train inside2.jpg|Dead Zombines in a Razor Train.

==List of appearances==

*https//www.youtube.com/watch?v=kfTH8FJEjjo ''Half-Life 2'' at E3 2004 Train Station {{1st}} {{Nc}}
*''Half-Life 2''
*''Half-Life 2 Raising the Bar'' {{Nc}}
*''Half-Life 2 Deathmatch'' {{Nc}}
*''Half-Life 2 Episode One''


CategoryCombine transportation
CategoryRail transport
CategoryViktor Antonov designs
CategoryBrush entities