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{{Article|rw|hl1}}
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{{Map Infobox
|image=
|image2=
|name=Rapidcore
|designer=Michael "Wolf" Schulzhttp//planethalflife.gamespy.com/fullstory.php?id=94566 PHL Mapping Contest Results! on Planet Half-Life (February 28, 2001)
|game=''Half-Life''
|mode=*Deathmatch
*Teamplay
|map=rapidcore
}}
'''''Rapidcore''''' is a multiplayer map in ''Half-Life''. It was added to the game in a patch after winning the WikipediaPlanet Half-Life|Planet Half-Life Mapping Contest in February of 2001.
==Overview==
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==Behind the scenes==
''Rapidcore'' is author Michael Schulz's first multiplayer map to be officially added to a ''Half-Life'' title after winning a mapping contest, the second being ''Powerhouse'' in ''Half-Life 2 Deathmatch''.http//mappingbase.de/content/65-Interview-mit-Michael-Wolf-Schulz Interview mit Michael "Wolf" Schulz on Mappingbase.de (January 1, 2011)
==References==
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{{Multiplayer}}
CategoryMultiplayer mapsCategoryHalf-Life