Race X

{{Article|hl1|featured}}
{{Enemy Infobox
| image=FileRace X.jpg|250px
| name=Race X
| affiliation=
| type=Alien
| health=
| weapons=Shock Roach
| entity=*monster_geneworm 
*monster_pitdrone 
*monster_pitworm_up 
*monster_shocktrooper 
*monster_alien_voltigore
*monster_alien_babyvoltigore 
*monster_shockroach
| designer=*Stephen Bahl{{IA|20050216094011/http//www.gearboxsoftware.com/stephenb.html|Stephen Bahl biography|Gearbox Software's official site}}http//www.valvetime.net/threads/marc-laidlaw-vault.114535/page-5 Stephen Bahl as quoted in the ''Marc Laidlaw Vault'' on the ValveTime.net Forums
*Brian Martelhttp//bluesnews.com/cgi-bin/finger.pl?id=305&time=19990907022620 .plan file of Brian Martel on Blue's News (September 7, 1999)
| voice=
| hidei=
| hidep=
| hideg=
}}
'''Race X'''''Half-Life Opposing Force Prima Guide'' is a mysterious alien race appearing in the Black Mesa Research Facility late in the Black Mesa Incident, a few hours before Gordon Freeman teleports to Xen. They serve as one of the main antagonists of ''Half-Life Opposing Force''.

==Overview==
FileSprites xen.jpg|Sprites exiting a Race X purple portal on Xen.|left|200px|thumb

Race X consists of several alien species, ranging from average to large, originating from a homeworld residing somewhere beyond Xen. Shock Troopers make up the primary work force and military component of the race. They are said to employ or subjugate other aliens to serve their agenda.http//www.valvetime.net/threads/marc-laidlaw-vault.114535/page-6 Randy Pitchford as quoted in the ''Marc Laidlaw Vault'' on the ValveTime.net Forums In combat, they use their own weapons, such as the parasitic Shock Roach, as well as their natural defenses, such as toxic spores or claws. They have mastered teleportation technology as they managed to develop it as an innate ability.{{IA|20000425072423/http//www.gamecenter.com/News/Item/0,3,0-2901,00.html Game Spin Half-Life Expansion|Gamecenter (June 18, 1999)}} Shock Troopers make free use of this strength to teleport in and out of battle at will and to bring in Pit Drones and Voltigores for support. However, they were not particularly well adapted to Xen.http//www.valvetime.net/threads/marc-laidlaw-vault.114535/ About Race X in the ''Marc Laidlaw Vault'' on the ValveTime.net Forums Of note is that Xen and Race X portals present a striking difference in color while Xen portals are green-colored, Race X's are purple-colored.

Race X was attracted to Black Mesa by the Portal Storms resulting from the Resonance Cascade. They utilized their teleportation skills to discover Xen and began using the rifts between the borderworld and Earth to quickly establish a presence on the planet. The personnel in the facility were surprised by the invasion of this previously unseen force as suggested by a scientist upon witnessing a Shock Trooper, proclaiming that he has "never seen that species before." Hence, an "X" was used to denote the race's unknown origin. Race X creatures act independently from Xen units and are not participants in the conflict between the Combine and Nihilanth's forces. Instead, they act motivated by a biological function, intending to set up Gene Worms that would assimilate the planet's natural resources for their own needs. This plan is brought to a halt when Adrian Shephard defeats the initial Gene Worm attempting to emerge from an alien gate powered by Sprites, thus ending Race X's invasion.

==Behind the scenes==
FileGene Worm enters.jpg|The Gene Worm arriving through its portal.|right|200px|thumb

While collaborating with Gearbox Software on the development of ''Opposing Force'', Valve Software writer Marc Laidlaw wished to use the expansion to elaborate on and reveal additional insight into the series' plot. In particular, he wanted to show "that the rift between Earth and alien worlds was much wider than just Xen, that there was a much wider community of other things out there in the universe".http//runthinkshootlive.com/posts/audio-interview-with-gearbox-software Audio Interview with Gearbox Software on Run Think Shoot Live (November 3, 2012) Gearbox desired to develop the expansion's gameplay beyond ''Half-Life'''s already familiar enemy types without interfering with what Valve had already established. As such, Laidlaw worked out a domain with Gearbox designer and writer Randy Pitchford that permitted the existence of other alien species in the game's universe and would allow the Gearbox team the freedom to come up with a set of creatures "that would create gameplay they knew how to make." This ultimately lead to the creation of Race X as "it made sense that a rift to a dimension other than Xen could have opened up to let other creatures in". Laidlaw has stated that Race X does not figure at all in his thinking about the Half-Life and Portal universe|''Half-Life'' and ''Portal'' universe. He also suggested that if Gearbox had kept making games set in the ''Half-Life'' universe, more about Race X could have been revealed.

Most of the Race X creatures were designed by Gearbox artists Stephen Bahl and Brian Martel. Bahl wanted Race X to be bug-like in appearance, taking inspiration from insects, in order to make them distinct from the existing Xen aliens. Their relationship with Xen creatures was intentionally left ambiguous, hence the two forces are never seen interacting with one another in the game.

==Gallery==

FileGene worm model.jpg|The Gene Worm.
FilePit Drone model.jpg|The Pit Drone.
FilePit Worm model.jpg|The Pit Worm.
FileShock trooper.png|The Shock Trooper.
FileSprites fly.jpg|The Sprite.
FileVoltigore model.jpg|The Voltigore.
FileGene Worm portal.jpg|The Gene Worm portal before its arrival.


==List of appearances==
*''Half-Life Opposing Force'' {{1st}}

==References==
{{Imagecat|Race X images}}
{{Reflist}}

{{Factions}}
{{Race X}}
CategoryFactions
CategoryHalf-Life Opposing Force
CategoryRace X