Powerhouse

{{ItalicTitle}}
{{Article|rw|hl2}}
{{Noncanon}}
{{cleanup}}
{{Map Infobox
|image=Dm powerhouse.jpg
|image2=
|name=Powerhouse
|designer=Michael "Wolf" Schulzhttp//www.steampowered.com/Steam/Marketing/Mar18.2005/ Steam - Update Friday, March 18 2005 on SteamPowered
|game=''Half-Life 2 Deathmatch''
|mode=*Deathmatch
*Teamplay
|map=dm_powerhouse
}}

'''''Powerhouse''''' is a multiplayer map in ''Half-Life 2 Deathmatch''. It was added to the game after being awarded second runner-up in the Valve Corporation|Valve Half-Life 2 Deathmatch Map Contest.

==Overview==
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==Behind the scenes==

''Powerhouse'' is author Michael Schulz's second multiplayer map to be officially added to a ''Half-Life'' title after winning a mapping contest, the first being ''Rapidcore'' in ''Half-Life''.http//planethalflife.gamespy.com/fullstory.php?id=94566 PHL Mapping Contest Results! on Planet Half-Lifehttp//mappingbase.de/content/65-Interview-mit-Michael-Wolf-Schulz Interview mit Michael "Wolf" Schulz on Mappingbase.de

==Gallery==

FilePowerhouse cranelower.jpg|Lower level of the crane room.
FilePowerhouse craneupper.jpg|Rocket-Propelled Grenade Launcher (Half-Life 2)|RPG on top of the crane bridge.
FilePowerhouse platformlower.jpg|The lower level of the platform room.
FilePowerhouse platformupper.jpg|The suspended steel grating of the platform room.
FilePowerhouse halllower.jpg|Charger Chargers|Health Charger in a lower level hallway.
FilePowerhouse hallupper.jpg|Charger Chargers|Suit Charger in an upper level hallway.


==References==
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{{Multiplayer}}
CategoryMultiplayer maps
CategoryHalf-Life 2 Deathmatch