Party Escort Bot

{{Article|p1|ld}}
{{Portal}}
{{Cleanup}}
{{Technology Infobox
| image = FileParty escort comic.jpg
| name = Party Escort Bot
| affiliation = Aperture Science
| type = Modified Aperture Science Personality Construct|Personality Construct
| usedby = GLaDOS
| entity = prop_dynamic
| designer = Erik Wolpawhttp//gameinformer.com/b/features/archive/2010/03/10/opening-the-portal-exploring-portal-s-creation-and-its-ties-to-half-life-2.aspx Exploring Portal’s Creation And Its Ties To Half-Life 2 on Game Informer
| voicedby = N/A
| hidei =
| hideu = yes
| hideg =
}}

{{Quote|Thank you for assuming the party escort submission position.|Party Escort Bot|Portal|FilePartyescort.ogg}}

The '''Party Escort Bot''', also known as the '''Party Associate''', was an Aperture Science Aperture Science Personality Construct|Personality Construct partially cut from ''Portal'', but reintroduced in the game for the retconned ending featured in the update made on March 3, 2010, as part of the Portal ARG|''Portal'' ARG.http//store.steampowered.com/news/3547/ Portal Update Released - March 3, 2010 - on Steampowered.com

== Overview ==

The party associate is first mentioned by GLaDOS after Chell escapes certain death at the end of Test Chamber 19. There she says that they are throwing a party in honor of Chell's tremendous success, and that a party associate will arrive shortly to collect her for her party. GLaDOS then orders Chell to assume the party escort submission position or she will miss the party. As Chell disregards GLaDOS' words, the party associate is never seen at that point. At the very end of the game however, when Chell finds herself on the Aperture Science Enrichment Center|Enrichment Center parking lot after eventually destroying GLaDOS, the party associate finally comes to pick her up and drags her away inside the facility, thanking her for assuming the party escort submission position, while remaining unseen. 

== Behind the scenes ==

* According to Erik Wolpaw, the party associate mentioned by GLaDOS was originally to be watching over Chell and be partially heard and glimpsed during the second half of ''Portal'', waiting for Chell to assume the party escort submission position. The final payoff would have been that once Chell had finally defeated GLaDOS and collapsed on the parking lot ground, the party escort robot that had been following her would finally drag her back to their "party" inside the facility. Wolpaw states that this would have been a "super happy ending" for the escort robot, but a less happy ending for the player.

* In the update made to ''Portal'' on March 3, 2010, named "Added valuable asset retrieval", the original ''Portal'' ending was restored. Now, instead of the original direct fadeout, Chell is dragged away by the Party Escort Bot, thanking her for assuming the party escort submission position. This, "re-energizing" ''Portal'', and bridging the gap between it and ''Portal 2'', since Chell awakens back inside Aperture Laboratories in ''Portal 2''. However the presence of the bot in the second half of the game was not restored.http//gameinformer.com/mag/portal2.aspx GameInformer, April 2010 issue Furthermore, around 10 minutes before the ''Portal'' March 3, 2010 update, the progress bar and the words "VALUABLE ASSET RETRIEVAL INITIATED" appeared in the BBS, suggesting the BBS itself dispatched the Party Escort Bot.

* According to Valve's Jason Holtman, changing the ''Portal'' ending was not decided until a few days before the start of the ARG, and the versatility of the PC platform greatly helped its inclusion.http//www.escapistmagazine.com/news/view/99105-Portal-ARG-Still-Ongoing Portal ARG Still Ongoing on The Escapist

== Trivia ==

* The track "Party Escort" in the Portal soundtrack|''Portal'' soundtrack is a reference to the Party Escort Bot.

* Noclipping where Chell is dragged away in the updated "escape_02.bsp" will reveal at the camera location a cube model used for the game's camera, named "GhostAnim.mdl" and using the texture files of the can of beans found several times in the game (used as a placeholder). Found in the newly added folder "props/camera" in the ''Portal'' game files, the model has two animations, "idle" and "move", the latter being used for the movement pattern seen when being dragged away. Shooting a Teleportation|portal on it or anywhere near it will crash the game. It was nicknamed "Bean Cube" during the ''Portal'' ARG.
* The bot's line isn't subtitled.

== Gallery==


FileGlados parking lot.jpg|GLaDOS' remains on the Aperture Laboratories parking lot shortly before Chell is dragged away by the Party Escort Bot.
FileBeancube.jpg|"GhostAnim.mdl".


== List of appearances ==
* ''Portal'' {{1st}} {{C|Originally mentioned only, then retconned as a character}}
* ''Portal Still Alive'' {{Nc}} {{Mo}}
* Portal ARG|''Portal'' ARG {{C|Indirectly in the BBS dump, and the retconned ''Portal'' ending}}
* ''Portal 2 Lab Rat''
* ''Portal 2'' {{Gf}}
*''Lego Dimensions'' {{Mo}} {{Nc}}

== References ==
{{Reflist}}

{{Technology}}
{{Aperture}}
CategoryAperture Science Personality Constructs
CategoryPortal
CategoryMales
CategoryPortal 2 Lab Rat
CategoryAperture Science robots
CategoryAperture Science technology
CategoryTechnology