Lighthouse Point

{{Article|hl2|safe}}
{{image}}
{{Location_Infobox
|image=FileLighthouse Point.jpg|250px
|name=Lighthouse Point
|hidei=
|constructed=
|destroyed=
|location=The Coast
|builder=
|hidep=
|hideu=
|era=Combine occupation of Earth|Combine occupation
|affiliation=Resistance
|maps=d2_coast_10
}}

'''Lighthouse Point''' is a Resistance base located along the Coast, seen during the ''Half-Life 2'' chapter ''Sandtraps''. It marks the end of Highway 17.

==Overview==

Lighthouse Point consists of three buildings and the lighthouse itself, set on a cliff overlooking the sea. One building is a garage, the other two serve as barracks and mess hall. The lighthouse is the most important building of the base; it serves as a well-equipped fortified position and lookout, with a secret exit in the basement, leading to a cliff path.

==Appearances==
FileSecret passage lighthouse medic.jpg|The secret path and the keypad that activates the door.|thumb|200px|left

===''Half-Life 2''===

During the ''Half-Life 2'' chapter ''Sandtraps'', Gordon Freeman arrives at the base in his Scout Car. A Rebel who appears to be the commander greets him and notifies him that the Combine are looking for his vehicle. He then instructs Gordon to hide it in the garage. Shortly thereafter, the Combine mount an attack on the base. After helping the Rebels hold off several squads of Overwatch Soldiers offloaded by Combine Dropships and taking down a Combine Gunship from the top of the lighthouse, Gordon is then led to the secret entrance to the cliff path, and sent on his way. While navigating the cliff path, Gordon hears the sounds of combat above as the final wave of Combine soldiers mop up the remaining resistance, and sees a Dropship taking away the Scout Car. Soon after, the base is completely overrun, and all of its personnel are presumed killed or captured.

==Behind the scenes==
FileE3 Depot overall.jpg|The Depot, the prison and the lighthouse in the map "e3_depot". |thumb|200px|right

The lighthouse is a full model. It originally started as a brush on the Depot cliff in the early Depot / Nova Prospekt maps. There the Gunship battle was already to take place, then Gordon was to get inside the prison facility through the lighthouse's basement. It can be seen in WC mappack maps such as "wasteland_depot_outside.vmf", or "e3_depot.vmf", "depot_1.vmf", "proto_depot_approach.vmf", among others.

==Gallery==

===Pre-release===


FileDepot preliminary overview.jpg|Preliminary overview map of the Nova Prospekt / Depot area, with the lighthouse on the cliff on the bottom of the map. 
FileDepot 1 overview1.jpg|The early Depot and prison in the map "depot_1", with the lighthouse on the left. 
FileProto depot approach.jpg|Lighthouse, shanty town and prison buildings in the prototype map "proto_depot_approach".


===Retail===


FileCoastmap sheet numbered.png|Lighthouse Point on the Coast map, at #14.
FileLighthouse from grass.jpg|Lighthouse Point seen from near the highway.


==List of appearances==

*https//www.youtube.com/watch?v=6oQ1sXfVdBc ''Half-Life 2'' at E3 2003 Coastline {{1st}} {{Nc}} {{C|Lighthouse only}}
*''Half-Life 2''
*''Half-Life 2 Raising the Bar''

{{succession
|title=''Half-Life 2'' story arc journey
|before=Bridge Point
|after=Vortigaunt Camp
}}
{{Locations}}
{{Resistance}}
CategoryThe Coast locations
CategoryResistance locations
CategoryLocations