Kingpin

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{{Enemy Infobox
| image=FileKingpin-model.jpg|250px
| name=Kingpin
| affiliation= Xen
| type= Wildlife
| health=
| weapons=Psionic attack/defense
| entity=
| designer=Ted Backman''Half-Life 2 Raising the Bar''
}}

The '''Kingpin'''''Half-Life 2 Raising the Bar''''Half-Life'' game files is an alien enemy cut from ''Half-Life''. While it lacked convincing AI and gameplay goals, it was scripted nevertheless. It can be found in the game files. 

==Overview==

Twice the height of an average person, it was to have a massive brain filling its entire body, with four eyestalks spaced evenly around it. An early version was to walk on three chitinous legs with a clicking sound; a later version, called Sactildiae Nefariousium,''Half-Life 2 Raising the Bar'' (Half-Life_2_Raising_the_Bar proof), page 47 traded the rear leg for a thick, worm-like "tail".''Half-Life 2 Raising the Bar'' Its psionic attacks and psionic defenses would have made it immune to missile weapons.

It was to be found at least on Xen, in some caves.''Half-Life'' instruction manual Additionally, as stated by Marc Laidlaw, the Kingpin appeared in several concept art pieces of the Topside Motorpool area. It was to break free from a squad of soldiers tormenting it, and destroy them with the player's help.''Half-Life 2 Raising the Bar'' (Half-Life_2_Raising_the_Bar proof), page 43

==In modding==
Its second version appears in the ''Half-Life'' mods ''Redemption'', ''USS Darkstar'', and as a functioning enemy in ''Sweet Half-Life''.

==Gallery==


FileKingpin con.jpg|Concept art for the first version, front.
FileKingpin2.jpg|Concept art, left side.
FileXen view.jpg|The cabal for Xen, including two Kingpins in caves.


==List of appearances==
*''Half-Life'' {{1st}} {{Gf}} {{Nc}}
*''Half-Life 2 Raising the Bar'' {{Nc}}

==References==
{{Reflist}}

{{Xen}}
{{Creatures}}
CategoryXen creatures
CategoryCreatures
CategoryTripods
CategoryHalf-Life 2 Raising the Bar
CategoryHalf-Life (pre-release)
CategoryEnemies
CategoryCut enemies
CategoryTed Backman designs