Hazardous Environment Combat UnitQuotes

{{Article|hl1}}
{{QuotePage}}
{{Cleanup}}
The following is a list of '''quotes from Hazardous Environment Combat Unit'''.

==''Half-Life'' (pre-release)==
'''Location''' sound/hgrunt/
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|gr_cover2
|Cover me!
|Filegr cover2.ogg
|-
|gr_loadtalk
|I've got something for you.
|Filegr loadtalk.ogg
|-
|gr_squadform
|Squad, form up!
|Filegr squadform.ogg
|-
|makesquad
|Blast 'em!
|Filemakesquad.ogg
|}

'''Location''' sound/hassault/
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|hw_alert
|You're dead! You hear me? Dead!
|FileHw alert.ogg
|}

==''Half-Life''==
'''Location''' sound/hgrunt/

Narrative quotes
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|c2a2_hg_chat1a
|So who is this guy Freeman?
|Filec2a2 hg chat1a.ogg
|-
|c2a2_hg_chat2a
|They say he was at ground zero.
|Filec2a2 hg chat2a.ogg
|-
|c2a2_hg_chat3a
|Science team? You think he was responsible? Sabotage, maybe?
|Filec2a2 hg chat3a.ogg
|-
|c2a2_hg_chat4a
|Yeah, maybe. All I know for sure is he's been killing my buddies.
|Filec2a2 hg chat4a.ogg
|-
|c2a2_hg_chat5a
|Oh yeah, he'll pay. He will definitely pay.
|Filec2a2 hg chat5a.ogg
|-
|c2a3_ambush_vox
|Get him! Heh, nice hit. Uh, all right, we got him.
|FileC2a3 ambush vox.ogg
|-
|c2a3_hg_1drag
|Where we taking this Freeman guy?
|FileC2a3 hg 1drag.ogg
|-
|c2a3_hg_2drag
|Topside for questioning.
|FileC2a3 hg 2drag.ogg
|-
|c2a3_hg_3drag
|What the hell for? We got him. Let's kill him now!
|FileC2a3 hg 3drag.ogg
|-
|c2a3_hg_4drag
|Uh, and if they find the body?
|FileC2a3 hg 4drag.ogg
|-
|c2a3_hg_5drag
|Body? What body?
|FileC2a3 hg 5drag.ogg
|-
|c2a3_hg_laugh
|''Laughter''
|FileC2a3 hg laugh.ogg
|-
|c2a5_hg_lebuz
|Come in, Cooper. Do you copy? Forget about Freeman. We're abandoning the base. If you have any last bomb targets, mark them on the tactical map. Otherwise, get the hell out of there. Repeat, we are pulling out and commencing airstrikes. Give us targets or get below.
|FileC2a5 hg lebuz.ogg
|-
|c2a5_hg_abandon
|Forget about Freeman. We are cutting our losses and pulling out. Anyone left down there now is on his own. Repeat, if you weren't already, you are now...
|FileC2a5 hg abandon.ogg
|-
|hg_sucks
|I killed twelve dumb ass scientists and not one of 'em fought back. This sucks.
|FileHg sucks.ogg
|-
|hg_civvies
|I didn't sign on for this shit. Monsters, sure, but civilians? Who ordered this operation anyway?
|FileHg civvies.ogg
|-
|}

===Regular Marine quotes===
'''Location''' sound/sentences.txt (speech system sentences), sound/hgrunt/ (sound files)

Each quote is a combination of pre-recorded, sometimes programmed to resonate a bit different, sound files (in some cases they consist of a single statement). It is worth noting that almost every sentence beings and ends with (or simply utilizes) a clik sound, which will not be listed here. The same system applies to _comma and _period sounds.

When they spot a hand grenade
{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_GREN0
|grenade!
|Grenade!
|FileHG GREN0.ogg
|-
|HG_GREN1
|take!, cover!
|Take cover!
|FileHG GREN1.ogg
|-
|HG_GREN2
|oh!, shit!
|Oh shit!
|FileHG GREN2.ogg
|-
|HG_GREN3
|get!, down!
|Get down!
|FileHG GREN3.ogg
|-
|HG_GREN4
|of!, god!
|Oh God!
|FileHG GREN4.ogg
|-
|HG_GREN5
|no!
|No!
|FileHG GREN5.ogg
|-
|HG_GREN6
|move!
|Move!
|FileHG GREN6.ogg
|-
|}

When they spot the player, Gordon Freeman

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_ALERT0
|squad!, we!, got!, freeman!
|Squad, we got Freeman!
|FileHG ALERT0.ogg
|-
|HG_ALERT1
|target!
|Target!
|FileHG ALERT1.ogg
|-
|HG_ALERT2
|movement!
|Movement!
|FileHG ALERT2.ogg
|-
|HG_ALERT3
|shit!, we!, got!, hostiles!
|Shit! We got hostiles!
|FileHG ALERT3.ogg
|-
|HG_ALERT4
|squad!, get!, freeman!
|Squad, get Freeman!
|FileHG ALERT4.ogg
|-
|HG_ALERT5
|squad!, neutralize!, freeman!
|Squad, neutralize Freeman!
|FileHG ALERT5.ogg
|-
|HG_ALERT6
|move!, in!
|Move in!
|FileHG ALERT6.ogg
|-
|}

When they spot an alien

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_MONST0
|bogies!, my!, sector!
|Bogies, my sector!
|FileHG MONST0.ogg
|-
|HG_MONST1
|we!, got!, bogies!
|We got bogies!
|FileHG MONST1.ogg
|-
|HG_MONST2
|alien!, alert!
|Alien alert!
|FileHG MONST2.ogg
|-
|HG_MONST3
|alien!, movement!
|Alien movement!
|FileHG MONST3.ogg
|-
|}

When they need to take cover

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_COVER0
|take!, cover!
|Take cover!
|FileHG COVER0.ogg
|-
|HG_COVER1
|I!, need!, suppressing!, fire!
|I need suppressing fire!
|FileHG COVER1.ogg
|-
|HG_COVER2
|we!, need!, backup!
|We need backup!
|FileHG COVER2.ogg
|-
|HG_COVER3
|two!, hot!, here!
|Too hot here!
|FileHG COVER3.ogg
|-
|HG_COVER4
|fall!, out!
|Fall out!
|FileHG COVER4.ogg
|-
|HG_COVER5
|clear!, this!, area!
|Clear this area!
|FileHG COVER5.ogg
|-
|HG_COVER6
|god!, damn!
|God damn!
|FileHG COVER6.ogg
|-
|HG_COVER7
|cover!, fire!
|Cover fire!
|FileHG COVER7.ogg
|-
|}

When they throw a hand grenade

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_THROW0
|fire!, in!, the!, hole!
|Fire in the hole!
|FileHG THROW0.ogg
|-
|HG_THROW1
|take!, this!
|Take this!
|FileHG THROW1.ogg
|-
|HG_THROW2
|fire, in, the, hole
|Fire in the hole!
|FileHG THROW2.ogg
|-
|HG_THROW3
|squad, stay, down
|Squad, stay down!
|FileHG THROW3.ogg
|-
|}
 
When they taunt the player

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_TAUNT0
|uhh, we, got, heavy, fire
|Uhh, we got heavy fire.
|FileHG TAUNT0.ogg
|-
|HG_TAUNT1
|roger, hold, position
|Roger, hold position.
|FileHG TAUNT1.ogg
|-
|HG_TAUNT2
|we!, will!, kick!, your!, ass!
|We will kick your ass!
|FileHG TAUNT2.ogg
|-
|HG_TAUNT3
|mister, you, are, going, down
|Mister, you are going down.
|FileHG TAUNT3.ogg
|-
|HG_TAUNT4
|you, got, nothing
|You got nothing.
|FileHG TAUNT4.ogg
|-
|HG_TAUNT5
|request!, backup!
|Request backup!
|FileHG TAUNT5.ogg
|-
|}

When they move up

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_CHARGE0
|go!, recon!
|Go, recon!
|FileHG CHARGE0.ogg
|-
|HG_CHARGE1
|move!, in!
|Move in!
|FileHG ALERT6.ogg
|-
|HG_CHARGE2
|go!
|Go!
|FileHG CHARGE2.ogg
|-
|HG_CHARGE3
|lets!, go!
|Let's go!
|FileHG CHARGE3.ogg
|-
|}

When they are idle (questions)

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_QUEST0
|stay, alert, people
|Stay alert, people.
|FileHG QUEST0.ogg
|-
|HG_QUEST1
|radio, check, over
|Radio check, over.
|FileHG QUEST1.ogg
|-
|HG_QUEST2
|maintain, lookout
|Maintain lookout.
|FileHG QUEST2.ogg
|-
|HG_QUEST3
|squad, quiet, down
|Squad, quiet down.
|FileHG QUEST3.ogg
|-
|HG_QUEST4
|hold, position
|Hold position.
|FileHG QUEST4.ogg
|-
|HG_QUEST5
|sweep, that, sector
|Sweep that sector.
|FileHG QUEST5.ogg
|-
|HG_QUEST6
|uhh, go, tango, sweep, formation
|Uhh, go tango sweep formation.
|FileHG QUEST6.ogg
|-
|HG_QUEST7
|echo, mission, is, go
|Echo mission is go.
|FileHG QUEST7.ogg
|-
|HG_QUEST8
|fire, team, weapons, check, ok
|Fire team, weapons check okay.
|FileHG QUEST8.ogg
|-
|HG_QUEST9
|fire, team, objective, foxtrot, niner
|Fire team, objective foxtrot niner.
|FileHG QUEST9.ogg
|-
|HG_QUEST10
|ok, mission, zero, niner
|Okay mission, zero niner.
|FileHG QUEST10.ogg
|-
|HG_QUEST11
|squad, stay, alert, four, freeman, over
|Squad, stay alert for Freeman, over.
|FileHG QUEST11.ogg
|-
|}

When they are idle (answers)

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_ANSWER0
|uhh, roger, that
|Uhh, roger that.
|FileHG ANSWER0.ogg
|-
|HG_ANSWER1
|yessir
|Yes sir.
|FileHG ANSWER1.ogg
|-
|HG_ANSWER2
|affirmative, sir
|Affirmative, sir.
|FileHG ANSWER2.ogg
|-
|HG_ANSWER3
|negative
|Negative.
|FileHG ANSWER3.ogg
|-
|HG_ANSWER4
|roger
|Roger.
|FileHG ANSWER4.ogg
|-
|HG_ANSWER5
|ok, control
|Okay control.
|FileHG ANSWER5.ogg
|-
|HG_ANSWER6
|that is, uhh affirmative
|That is, uhh, affirmative.
|FileHG ANSWER6.ogg
|-
|}

When an area is clear

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_CLEAR0
|all, clear, sir
|All clear, sir.
|FileHG CLEAR0.ogg
|-
|HG_CLEAR1
|bravo, post, clear
|Bravo post, clear.
|FileHG CLEAR1.ogg
|-
|HG_CLEAR2
|delta, team, clear
|Delta Team, clear.
|FileHG CLEAR2.ogg
|-
|HG_CLEAR3
|no, sign, hostiles, sir, over
|No sign hostiles, sir, over.
|FileHG CLEAR3.ogg
|-
|HG_CLEAR4
|no, sign, objective, sir, over
|No sign objective, sir, over.
|FileHG CLEAR4.ogg
|-
|HG_CLEAR5
|no, movement, this, level
|No movement this level.
|FileHG CLEAR5.ogg
|-
|HG_CLEAR6
|sir, sector, secure, over
|Sir, sector secure, over.
|FileHG CLEAR6.ogg
|-
|HG_CLEAR7
|command, post, team, in, position, over
|Command post, team in position, over.
|FileHG CLEAR7.ogg
|-
|HG_CLEAR8
|recon, in, position, all, quiet
|Recon, in position, all quiet.
|FileHG CLEAR8.ogg
|-
|HG_CLEAR9
|lookout, post, all, quiet, over
|Lookout post, all quiet, over.
|FileHG CLEAR9.ogg
|-
|HG_CLEAR10
|sir, I, here, something
|Sir, I hear something.
|FileHG CLEAR10.ogg
|-
|HG_CLEAR11
|sir, uhh, zero, movement, over
|Sir, uhh, zero movement, over.
|FileHG CLEAR11.ogg
|-
|HG_CLEAR12
|area, secure, sir, over
|Area secure, sir, over.
|FileHG CLEAR12.ogg
|-
|}

While routine checking

{|class=wikitable border="1" style=width90%
|-
!width=10%|Sentence name
!width=10%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_CHECK0
|ok, check, in
|Okay, check in.
|FileHG CHECK0.ogg
|-
|HG_CHECK1
|squad, are, hostiles, clear
|Squad, are hostiles clear?
|FileHG CHECK1.ogg
|-
|HG_CHECK2
|check, in, people
|Check in, people.
|FileHG CHECK2.ogg
|-
|HG_CHECK3
|lookout, check, in
|Lookout, check in.
|FileHG CHECK3.ogg
|-
|HG_CHECK4
|recon, team, check, in
|Recon team, check in.
|FileHG CHECK4.ogg
|-
|HG_CHECK5
|movement, check, over
|Movement check, over.
|FileHG CHECK5.ogg
|-
|HG_CHECK6
|check, your, zone, over
|Check your zone, over.
|FileHG CHECK6.ogg
|-
|HG_CHECK7
|everything, ok, there
|Everything okay there.
|FileHG CHECK7.ogg
|-
|}

When injured

{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|gr_pain1
|Is that all you got?
|Filegr pain1.ogg
|-
|gr_pain2
|You got nothin'!
|Filegr pain2.ogg
|-
|gr_pain3
|I'm hit!
|Filegr pain3.ogg
|-
|gr_pain4
|Uh, oh!
|Filegr pain4.ogg
|-
|gr_pain5
|Argh, medic!
|Filegr pain5.ogg
|-
|}

==''Half-Life Opposing Force''==
'''Location''' sound/fgrunt/

Intro dialogue
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|intro_fg01
|Man, if this is another "search and rescue" operation, I'm gonna be pissed.
|FileIntro fg01.ogg
|-
|intro_fg02
|Yeah, I'm gonna be pissed too when I gotta search and rescue your sorry ass.
|FileIntro fg02.ogg
|-
|intro_fg03
|Hey, Shephard! I think Jackson here's got the hots for you.
|FileIntro fg03.ogg
|-
|intro_fg04
|Screw you, Tower!
|FileIntro fg04.ogg
|-
|intro_fg05
|Hey man, where the hell are we anyway?
|FileIntro fg05.ogg
|-
|intro_fg06
|Well, the pilot thought we were headin' to your mother's house, heh. So far this all looks familiar.
|FileIntro fg06.ogg
|-
|intro_fg07
|Yeah, that's real cute, Jackson.
|FileIntro fg07.ogg
|-
|intro_fg08
|Anytime, anywhere.
|FileIntro fg08.ogg
|-
|intro_fg09
|Hey man, you smell that?
|FileIntro fg09.ogg
|-
|intro_fg10
|Smell what?
|FileIntro fg10.ogg
|-
|intro_fg11
|Smells like... smells like another babysittin' job to me, man.
|FileIntro fg11.ogg
|-
|intro_fg12
|Heh heh, no shit, man.
|FileIntro fg12.ogg
|-
|intro_fg13
|Babysittin' job my ass. This has training mission written all over it. Why else would they have kept our orders from us for so long, huh?
|FileIntro fg13.ogg
|-
|intro_fg14
|Yeah, what the hell is that all about? Throwin' our asses in this hunk of junk and not even tellin' us what we're goin' in for, man.
|FileIntro fg14.ogg
|-
|intro_fg15
|Sir, yes, sir!
|FileIntro fg15.ogg
|-
|intro_fg16
|Well, I don't really give a damn what we're going in for. Long as I get to kill me somethin'.
|FileIntro fg16.ogg
|-
|intro_fg17
|I heard that.
|FileIntro fg17.ogg
|}

Other level specific narrative quotes
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|of1a6_fg01
|Come in, Cooper. Do you copy? Forget about Freeman. We're abandoning the base. If you have any last bomb targets, mark them on the tactical map. Otherwise, get the hell out of there. Repeat, we are pulling out and commencing air strikes. Give us targets, or get below!
|Fileof1a6 fg01.ogg
|-
|of1a6_fg02
|Shephard, you've made it. I take it you didn't find Freeman? Forget it, Corporal. We are puling out. The air strike has started. Get to the hangar while we await evac.
|Fileof1a6 fg02.ogg
|-
|of1a6_fg03
|I said get to the hangar, Shephard. That is an order.
|Fileof1a6 fg03.ogg
|-
|of1a6_fg04
|Where's Freeman? We don't have time to mess around here!
|Fileof1a6 fg04.ogg
|-
|of1a6_fg05
|I'm not lettin' you go until you talk!
|Fileof1a6 fg05.ogg
|-
|of2a1_fg01
|You've got the get out of here. Listen to me, Shephard. Those things... they'll kill all of us...
|Fileof2a1 fg01.ogg
|-
|of2a4_fg01
|Looks like somebody really screwed up, Corporal. Seems the brass bit off more than they could chew.
|Fileof2a4 fg01.ogg
|-
|of2a4_fg02
|Yeah, well, forget about Freeman! We've got to save our own asses.
|Fileof2a4 fg02.ogg
|-
|of2a4_fg03
|You with us, Corporal?
|Fileof2a4 fg03.ogg
|-
|of2a5_fg01
|Shephard, what the hell were you doing down there? Listen, we need to get our asses down to the extraction point near Lambda sector. With any luck, we'll even get a shot at Freeman on our way out. Now, this transit system should take us there, but the door is sealed up pretty tight. Jeez, where's an engineer when you need one?
|Fileof2a5 fg01.ogg
|-
|of2a5_fg02
|Corporal, I don't think I'm gonna make it. I need a Medic... bad.
|Fileof2a5 fg02.ogg
|-
|of2a5_fg03
|Don't worry, soldier. I'll have you fixed up in no time.
|Fileof2a5 fg03.ogg
|-
|of2a5_fg04
|Thanks, doc.
|Fileof2a5 fg04.ogg
|-
|of2a6_fg01
|Corporal, what the hell is going on here? Nobody told us about Black Operations in the mission briefing.
|Fileof2a6 fg01.ogg
|-
|of2a6_fg02
|Yeah, I mean we're all on the same team, right? Right?
|Fileof2a6 fg02.ogg
|-
|of2a6_fg03
|Well, I'm not sure what their mission is, but we need to keep moving. There's gotta be a transit car somewhere on these tracks.
|Fileof2a6 fg03.ogg
|-
|of3a4_fg01
|Don't go in there, Corporal. That... monster... wiped out my squad... ''(Unused)''
|Fileof3a4 fg01.ogg
|-
|of5a1_fg01
|Hey, man, good to see ya. Wow, I can't believe you made it pass those masked freaks.
|Fileof5a1 fg01.ogg
|-
|of5a1_fg02
|Those snipers have pinned us down here pretty good. We tried making a break for it, but they know we're here. They're just waitin' for their shots, and those bastards are patient.
|Fileof5a1 fg02.ogg
|-
|of5a3_fg02
|It's good to see you, sir. It's a real mess out there. I mean these... things are coming out of the damn walls. Ain't no way around them either. They just keep coming!
|Fileof5a3 fg02.ogg
|-
|of5a3_fg04
|I heard about some kind of big standoff at the dam up ahead. I say we make our break for it now. It ain't gonna get any better, that's for sure, and I bet they could use our help.
|Fileof5a3 fg04.ogg
|-
|of5a3_fg05
|It's Shephard! Hey, stand back, and I'll cut it. We're gonna need your help.
|Fileof5a3 fg05.ogg
|-
|of6a1_fg01
|Shephard! I don't know what those Black Ops are up to, but it doesn't involve getting us out of here alive. We've got no choice but to fight our way out!
|Fileof6a1 fg01.ogg
|-
|of6a1_fg02
|Let's go!
|Fileof6a1 fg02.ogg
|-
|siryessir
|Sir, yes, sir!
|Filesiryessir.ogg
|-
|yessir
|Sir, yes, sir!
|Fileyessir.ogg
|}

===Regular Marine quotes===
'''Location''' sound/fgrunt/

The following is a list of quotes from friendly grunts only. Some of them are said in more than one situation and therefore recur in several tables.

When they spot a hand grenade
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|incoming
|Incoming!
|FileIncoming.ogg
|-
|grenade
|Grenade!
|FileGrenade.ogg
|}

When they spot an enemy/an alien
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|alert
|Alien alert!
|FileAlert.ogg
|-
|down
|Get down!
|FileDown.ogg
|-
|bogies
|We got bogies!
|FileBogies.ogg
|-
|hostiles
|Squad, we got hostiles!
|FileHostiles.ogg
|-
|alien
|Alien movement!
|FileAlien.ogg
|}

When they need to take cover
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|clear
|Clear this area!
|Fileclear.ogg
|-
|cover
|Take cover!
|Filecover.ogg
|-
|staydown
|Squad, stay down!
|Filestaydown.ogg
|}

When they throw a hand grenade
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|fire
|Fire in the hole!
|Filefire.ogg
|-
|grenade
|Grenade!
|FileGrenade.ogg
|}

When they agree to follow the player, Adrian Shephard
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|damage
|Sure, we can do more damage that way.
|Filedamage.ogg
|-
|six
|I got your six.
|Filesix.ogg
|-
|moving
|Moving out, Corporal.
|Filemoving.ogg
|-
|gotit
|You got it, Corporal. I'll be right behind you.
|Filegotit.ogg
|-
|hellout
|Let's get the hell outta here.
|Filehellout.ogg
|-
|sir
|Affirmative, sir.
|Filesir.ogg
|-
|right
|Right away, sir.
|Fileright.ogg
|-
|command
|At your command, sir!
|Filecommand.ogg
|-
|notfail
|I will not fail you, sir.
|Filenotfail.ogg
|-
|yes
|Yes, sir.
|Fileyes.ogg
|}

When they are scared
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|hearsome
|Hey, did you hear something?
|FileHearsome.ogg
|-
|hear
|Sir, I heard something.
|FileHear.ogg
|}

When they are commanded to stay by the player
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|secure
|Okay, I'll secure this area.
|FileSecure.ogg
|-
|orders
|I'll stay here and await further orders.
|FileOrders.ogg
|-
|scout
|All right, you scout ahead.
|FileScout.ogg
|-
|guardduty
|Guard duty, eh?
|FileGuardduty.ogg
|}

When they defeat an enemy/an alien
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|oneshot
|One shot, one kill.
|FileOneshot.ogg
|-
|killer
|I'm a natural born alien killer.
|FileKiller.ogg
|-
|sniper
|Heh, sniper school sure paid off today.
|FileSniper.ogg
|-
|tag
|I'll tag 'em, you bag 'em.
|FileTag.ogg
|-
|corporal
|Did you see that one, Corporal?
|FileCorporal.ogg
|-
|talking
|That's what I'm talking about.
|FileTalking.ogg
|-
|take
|Take this!
|FileTake.ogg
|-
|-
|area
|Area secure, sir.
|FileArea.ogg
|}

When they are shot by the player
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|check
|Okay, check in!
|FileCheck.ogg
|-
|wantsome
|You want some of me?
|FileWantsome.ogg
|-
|zone
|Check your zone.
|FileZone.ogg
|-
|watchit
|Watch it, Corporal.
|FileWatchit.ogg
|-
|watchfire
|Watch your fire, sir.
|FileWatchfire.ogg
|-
|friendly
|Friendly fire, friendly fire!
|FileFriendly.ogg
|}

When they are idle (questions)
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|seensquad
|Have you seen any other soldiers from my platoon?
|FileSeensquad.ogg
|-
|current
|The current situation is looking pretty grim.
|FileCurrent.ogg
|-
|coverup
|Government cover ups were not in my job description.
|FileCoverup.ogg
|-
|chicken
|This whole operation is out of control!
|FileChicken.ogg
|-
|charge
|Do you have any idea who's in charge of this operation?
|FileCharge.ogg
|-
|bfeeling
|I got a bad feeling about this mission.
|FileBfeeling.ogg
|}

When they are idle (answers)
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|roger
|Uh, roger that.
|Fileroger.ogg
|-
|quiet
|Squad, quiet down.
|Filequiet.ogg
|}

When they are idle (general statements)
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|guard
|I was told to guard this area.
|Fileguard.ogg
|-
|mission
|Boy, this is some first mission.
|Filemission.ogg
|-
|babysitting
|I was told this is gonna be a baby sitting job.
|Filebabysitting.ogg
|-
|coverup
|Government cover ups were not in my job description.
|FileCoverup.ogg
|-
|now
|If only Drill Instructor Barnes could see me now.
|Filenow.ogg
|-
|seensquad
|Have you seen any other soldiers from my platoon?
|FileSeensquad.ogg
|-
|short
|Just when I thought I was getting short, I've gotta pull this assignment.
|Fileshort.ogg
|-
|outof
|Man, if we make it out of here alive, I'm gonna buy you all a round of beers. Hell, I'll buy the whole damn bar!
|Fileoutof.ogg
|-
|lost
|I bet you can get lost in this place real easy.
|Filelost.ogg
|-
|fubar
|This mission is way beyond wikipediaMilitary slang.
|Filefubar.ogg
|-
|dogs
|Man, my dogs are barking.
|Filedogs.ogg
|-
|disney
|This place make boot camp seem like Disneyland.
|Filedisney.ogg
|-
|checkrecon
|Recon team, check in!
|Filecheckrecon.ogg
|}

When they attack
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|flank
|Flank 'em!
|Fileflank.ogg
|-
|wantsome
|You want some of me?
|Filewantsome.ogg
|-
|freaks
|Let's kill these freaks!
|Filefreaks.ogg
|-
|recon
|Go, recon!
|Filerecon.ogg
|-
|rapidfire
|Let's go, rapid fire!
|Filerapidfire.ogg
|-
|sweep
|Sweep that sector!
|Filesweep.ogg
|-
|suppressing
|I need suppressing fire!
|Filesuppressing.ogg
|-
|marines
|Let's go, marines!
|Filemarines.ogg
|-
|moveup
|Move up!
|Filemoveup.ogg
|-
|go
|Let's go!
|Filego.ogg
|-
|covering
|Covering fire!
|Filecovering.ogg
|-
|ass
|We're gonna kick your ass!
|Fileass.ogg
|}

When they are mad
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|ass
|We're gonna kick your ass!
|Fileass.ogg
|-
|shephard
|Shephard!
|Fileshephard.ogg
|}

When they greet the player
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|sore
|Shephard! You're a sight for sore eyes.
|Filesore.ogg
|-
|tosee
|Sir! It's good to see another man in uniform.
|Filetosee.ogg
|-
|hellosir
|Sir! Hello, sir!
|Filehellosir.ogg
|}

When they take damage
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|imhit
|I'm hit, but I'll hang tough.
|Fileimhit.ogg
|-
|fwound
|It's okay, sir. It's just a flesh wound.
|Filefwound.ogg
|-
|makeit
|I don't think I can make it, sir.
|Filemakeit.ogg
|}

When they take serious damage
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|hitbad
|Corporal, I'm hit pretty bad.
|Filehitbad.ogg
|-
|critical
|That last shot was critical. I can't go on.
|Filecritical.ogg
|-
|sdamage
|I've taken serious damage, sir.
|Filesdamage.ogg
|}

When the player takes serious damage (?)
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|needmedic
|Sir, I think you may need a medic.
|Fileneedmedic.ogg
|-
|hurt
|You look pretty hurt, sir.
|Filehurt.ogg
|-
|hell
|Corporal, you look like hell.
|Filehell.ogg
|-
|feel
|Man, Corporal. You look just like I feel. {{Abbr|*|Reference to Aliens (1986).}}
|Filefeel.ogg
|}

When they taunt the player
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|mister
|Mister, you're going down!
|Filemister.ogg
|-
|nothing
|You got nothing!
|Filenothing.ogg
|-
|oneshot
|One shot, one kill.
|Fileoneshot.ogg
|-
|getsome
|Get some!
|Filegetsome.ogg
|-
|corners
|Watch those corners.
|Filecorners.ogg
|-
|backup
|We need backup!
|Filebackup.ogg
|}

Miscellaneous

{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|allclear
|All clear, sir.
|Fileallclear.ogg
|-
|busted
|I'm pretty busted up, Corporal. I think I'm gonna need a medic.
|Filebusted.ogg
|-
|checkfire
|Check your fire!
|Filecheckfire.ogg
|-
|corporal_01
|Corporal!
|Filecorporal 01.ogg
|-
|help
|Sir, you need medical attention ASAP.
|Filehelp hecu.ogg
|-
|medic
|Medic!
|Filemedic hecu.ogg
|-
|medical
|Keeping you in one piece is proving to be quite a challenge.
|Filemedical.ogg
|-
|move
|Move in!
|Filemove hecu.ogg
|-
|no
|Negative, sir.
|Fileno hecu.ogg
|-
|nohostiles
|No sign of hostiles.
|Filenohostiles.ogg
|-
|nomovement
|No movement on this level.
|Filenomovement.ogg
|-
|retreat
|Fall back!
|Fileretreat.ogg
|-
|sir_01
|Sir!
|Filesir 01.ogg
|-
|stayalert
|Stay alert, people.
|Filestayalert.ogg
|-
|takecover
|Take cover!
|Filetakecover hecu.ogg
|-
|}

===HECU Engineer quotes===
'''Location''' sound/fgrunt/

While cutting through sealed doors

{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|locksmith
|Who needs a locksmith, eh, Shephard? Heh heh heh.
|Filelocksmith.ogg
|-
|stand
|Stand back, Corporal. This should only take a minute.
|Filestand.ogg
|-
|through
|I'll have you through here in no time.
|Filethrough.ogg
|-
|}

When he refuses to cut through a door

{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|blocked
|Sorry, Corporal. This door is barricaded from the other side.
|Fileblocked.ogg
|-
|thick
|That barricade is way too thick.
|Filethick.ogg
|-
|cutting
|Cutting through this door is not a good idea.
|Filecutting.ogg
|-
|situations
|Sorry, sir, I'm not trained for situations like this.
|Filesituations.ogg
|-
|}

===HECU Medic quotes===
'''Location''' sound/fgrunt/

While healing the player
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|sting
|This might sting a bit.
|Filesting.ogg
|-
|onepiece
|Keeping you in one piece is proving to be quite a challenge.
|Fileonepiece.ogg
|-
|frosty
|This outta keep you frosty, Corporal.
|Filefrosty.ogg
|-
|}

When he refuses to heal the player
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|nohealth
|Sorry, sir. That's all I can do for you.
|Filenohealth.ogg
|-
|}

===Military Police quotes===
'''Location''' sound/fgrunt/

When interacted with
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|restricted
|I'm sorry, Corporal. This is a restricted area.
|Filerestricted.ogg
|-
|restricted2
|This is a restricted area, soldier!
|Filerestricted2.ogg
|-
|}

When returning the Desert Eagle
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|thanks
|Thanks, Corporal.
|Filethanks.ogg
|-
|}

===Radio announcements===
'''Location''' sound/intro/ (sound files)

Intro dialogue between ''Goose 3'', ''Goose 7'', and the HECU headquarters.
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|g3_copy
|Roger that, we copy.
|Fileg3 copy.ogg
|-
|g7_copy_hq
|Copy that, HQ.
|Fileg7 copy hq.ogg
|-
|g7_goose3_down
|Holy shit! Goose 3 is down! Goose 3 is down!
|Fileg7 goose3 down.ogg
|-
|g7_view_lz
|Anyone out there got a good view of the LZ yet?
|Fileg7 view lz.ogg
|-
|g7_watch_vector
|Watch your vector, Goose 3. It's getting little tight in here.
|Fileg7 watch vector.ogg
|-
|hq_proceed
|Okay, Goose 7. Proceed to sector 112 LZ and rendezvous with Alpha Bravo Tango. Over.
|Filehq proceed.ogg
|-
|hq_the_hell
|What the hell is going on out there?
|Filehq the hell.ogg
|-
|w6_cant_see
|Negative, Goose 7. I can see some activity up there, but I can't tell what it is.
|Filew6 cant see.ogg
|-
|w6_watchit
|Watch it Goose 7, you've got something coming up on your-
|Filew6 watchit.ogg
|-
|}

'''Location''' sound/radio/ (sound files)

Other level specific narrative quotes
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|bootcamp0
|I hear you loud and clear. We'll move to your position.
|Filebootcamp0.ogg
|-
|of1a2_rd01
|Shephard you're alive! Listen, we've been cut off pretty bad and orders are coming down to pull out. Repeat! Pull out! Apparently, they've got other plans for Black Mesa now. If you can make your way through the transit system, you can probably reach the surface where we are pulling out. Good Luck! Over.
|Fileof1a2 rd01.ogg
|-
|of1a2_rd02
|Get through the transit system to the extraction point. Don't-
|Fileof1a2 rd02.ogg
|-
|of2a3_rd01
|Corporal Shephard, we've been left behind as well. We are onto your position now. Stand back from the maintenance door. We're gonna blow it!
|Fileof2a3 rd01.ogg
|-
|of4a3_rd01
|X-Ray Zulu, are you there? We need backup in the waste sector. There's some sort of worm creature. Tower and Eddy is down, and I've lost contact with the rest of the squad. We need backup now! Now, damn it, Now! {{Abbr|*|Reference to Die Hard (1988).}}
|Fileof4a3 rd01.ogg
|-
|of6a2_rd01
|Adrian? Is that you? Listen, we're hold up across the mortar field, but we're pinned down by a group of Black Ops. We'll open the bunker door, but you better get over here quick.
|Fileof6a2 rd01.ogg
|-
|}

===Unused quotes===
====Regular Marine quotes====
'''Location''' sound/sentences.txt (speech system sentences), sound/fgrunt/ (sound files)

Intro dialogue
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|intro_fg18
|Hey, you sleepin' over there? You want me to fluff your pillow for ya?
|FileIntro fg18.ogg
|-
|intro_fg19
|What the hell kind of mission is this, anyway? We didn't even get a briefing before take-off.
|FileIntro fg19.ogg
|}

When they refuse to follow the player
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|sorry
|''Not present in the sound files''
|
|-
|post
|This is my post, sir.
|Filepost.ogg
|-
|stay
|I've been ordered to stay here, sir.
|Filestay.ogg
|-
|leave
|Sir, I can't leave my post.
|Fileleave.ogg
|-
|}

When they defeat an enemy/an alien
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|checkin
|''Not present in the sound files''
|
|-
|}

Other level specific narrative quotes
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|of5a1_fg04
|Hey, with you here now we have the element of surprise on our site. They're not expecting three of us. Heh heh heh.
|Fileof5a1 fg04.ogg
|-
|of5a1_fg03
|Yeah, I'd love to turn the table on those guys. Get my hands on one of those rifles, show them a thing or two about patience.
|Fileof5a1 fg03.ogg
|-
|of5a3_fg01
|Shephard! Oh man. We thought you made evac already.
|Fileof5a3 fg01.ogg
|-
|of5a3_fg03
|We may just have enough fire power to push through now. At very least, we can give it our best shot.
|Fileof5a3 fg03.ogg
|-
|sirnosir
|Sir, no, sir!
|Filesirnosir.ogg
|-
|sirtexas
|Sir, Texas, sir!
|Filesirtexas.ogg
|-
|}

====Military Police quotes====
'''Location''' sound/fgrunt/

{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|athority ''(sic)''
|Don't confuse your rank with my authority, Corporal.
|Fileathority.ogg
|-
|}

====Radio announcements====
'''Location''' sound/radio/

{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|of1a6_rd01
|All units, retreat to the rally point. I say, retreat to the rally point. Orders have been changed. We are pulling out. The safety of any units left behind cannot be guaranteed.
|Fileof1a6 rd01.ogg
|-
|of2a5_rd01
|Mayday! Mayday! Anyone copy? This is Tango Charlie Four Zero Niner and we are under attack. Repeat! Black Operators... opened fire on us. Request backup immediately! Over!
|Fileof2a5 rd01.ogg
|-
|}

==''Half-Life Blue Shift''==
The following is a list of HECU grunts quotes that are original to the ''Blue Shift'' expansion. The game also features the majority of quotes listed in the ''Hazardous Environment Combat Unit/Quotes|Half-Life'' section.

'''Location''' sound/hgrunt/

Narrative quotes
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|hg_canal1
|Man, these civvies gettin' heavy!
|Filehg canal1.ogg
|-
|hg_canal2
|Yeah, why are we on disposal duty, anyway?  Just because Shephard's team didn't make it, we have to do the crap jobs?
|Filehg canal2.ogg
|-
|hg_canal3
|Well, let's get on with it.
|Filehg canal3.ogg
|-
|}

When the grunts trap the player with Dr. Rosenberg
{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|hg_got_barney
|All right, we got that bastard. What's the status on Freeman?
|Filehg got barney.ogg
|-
|}

==''Half-Life Decay''==
The following is a list of HECU grunts quotes that are original to the ''Decay'' expansion. The game also features the majority of quotes listed in the ''Hazardous Environment Combat Unit/Quotes|Half-Life'' section.

'''Location''' sound/grunt/

{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|alt_soldier04
|Primary target acquired. We got him. ''(Originally made for the cut Cut missions from Half-Life Decay 9|Mission 9; up to "alt_soldier12")''
|Filealt soldier04.ogg
|-
|alt_soldier05
|Ha ha, we got Freeman! ''(Unused)''
|Filealt soldier05.ogg
|-
|alt_soldier06
|About damn time, I hope they kill him quick. ''(Unused)''
|Filealt soldier06.ogg
|-
|alt_soldier07
|Let's just toss him and turn this thing on. I don't want any more blood on my clothes. ''(Unused)''
|Filealt soldier07.ogg
|-
|alt_soldier08
|We got to make sure he's dead first. Now, hold ... ''(Unused)''
|Filealt soldier08.ogg
|-
|alt_soldier09
|Yeah, okay. ''(Unused)''
|Filealt soldier09.ogg
|-
|alt_soldier10
|Rot in hell, Freeman. ''(Unused)''
|Filealt soldier10.ogg
|-
|alt_soldier11
|See you around, Freeman. Bye bye. ''(Unused)''
|Filealt soldier11.ogg
|-
|alt_soldier12
|Been wanting to do this a long time. ''(Unused)''
|Filealt soldier12.ogg
|-
|ht05_halfway
|Halfway to level three, lots of civilian resistance. Target has not been acquired.
|Fileht05 halfway.ogg
|-
|ht07_dontknow
|I don't know who they are. They got lots of guns, that's what they got. Listen, just send someone. Why can't we just destroy the equipment? ''(Unused)''
|Fileht07 dontknow.ogg
|-
|ht07_tracking
|Bravo Team. Tracking system in place. Freeman is on the move. ''(Unused)''
|Fileht07 tracking.ogg
|-
|}

'''Location''' sound/sentences.txt

When they spot the players, Gina Cross and Green Colette.

{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_ALERT0
|We got two bogies!
|FileHG ALERT0 decay.ogg
|-
|HG_ALERT4
|Squad, get heavy!
|FileHG ALERT4 decay.ogg
|-
|HG_ALERT5
|Squad, neutralize those! two!
|FileHG ALERT5 decay.ogg
|-
|}

Idle questions.

{|class=wikitable border="1" style=width90%
|-
!width=15%|Filename(s)
!Quote
!width=10%|Play
|-
|HG_QUEST11
|Squad, stay alert for everything, over
|FileHG QUEST11 decay.ogg
|-
|}

{{Quotes}}
CategoryQuotes by faction