|image=FileHalf-Line Miami logo.png|250px
|developer=http//thomaskole.com/ Thomas Kole
|date=21 Aug 2015
|mode=WikipediaSingle-player video game|Single-player
|input=keyboard and mouse
|composer=http//soundcloud.com/sung_music Geoffrey "Sung" Graven''Half-Line Miami''http//soundcloud.com/sung_music Sung music on http//soundcloud.com SoundCloud
'''''Half-Line Miami''''' is a free mashup of ''Half-life 2'' and ''Hotline Miami'' developed by Thomas Kole. It was made to declare Thomas' love of the two games.http//stabberthomas.itch.io/hlm
The plot vaguely follows that of ''Half-life 2'', with eight main levels
Upon starting a new game, there is a crude representation of the G-man intro where pixelated versions of the places seen in ''Half-life 2'' are seen whilst the G-man's head wobbles left and right. The G-man's end speech is similarly depicted upon completion. After winning the last level, ''Our Benefactors'', the picture of the Citadel in the background of the main menu is replaced with a destroyed version similar in appearance to the Citadel in Half-Life 2 Episode Two|Episode Two.
The player must pick up objects with their Gravity Gun and throw them at enemies. Once all enemies have been eliminated, the player may approach the exit and progress to the next level. All objects kill in one hit. There are also explosive barrels that will explode as soon as they hit something and kill all nearby enemies.
Upon taking four hits, the player will die and have to restart the level. Healthkits can be found which restore the player to full health.
The player plays as Gordon Freeman in an HEV suit.
There are nine different enemies
*Overwatch soldiers with pistols
*Nova Prospekt guards with SMGs
*Overwatch soldiers with shotguns
*Overwatch elites with OSIPRs
The player is armed with a version of the Gravity Gun that can pull objects over an infinitely large distance and shoot them with extreme force, also over an infinite distance. As soon as any thrown object hits an enemy, they die. In the last level, ''Our Benefactors'', the player has a Supercharged Gravity Gun that is also capable of picking up the dead Elites. However, they will not be charged after being dropped or thrown, unlike in ''Half-life 2''.
Different enemies also have various weapons
*Civil Protection officers are armed with Stunsticks
*Overwatch soldiers are armed with slow-firing pistols
*Prison guards are armed with SMGs with a high firerate
*Overwatch shotgunners are armed with a shotgun that fires five shots at a time
*Overwatch Elites are armed with SMGs with a high firerate
The music is by Geoffrey "Sung" Graven, who can be found on https//soundcloud.com/sung_music SoundCloud.
In order (italicised tracks appear earlier in the game)
* Neon Artery
* Gang Over (instrumental)
* Icarus (instrumental)
* ''Neon Artery''
* ''Icarus (instrumental)''
* Way Farer (instrumental)
Sunset Drive is used in the menu, Way Farer in "The Level" and an additional track upon completion of a level (filename is TheJob.mp3, contains title "HLM-Level End"). All of the tracks (except the level completion) are available on SoundCloud and BandCamp.
HLMground1.jpg|''Point Insertion'' layout
HLMground2.jpg|''Route Kanal'' layout
HLMground3.jpg|''Water Hazard'' layout
HLMground5.jpg|''Highway 17'' layout
HLMground6.jpg|''Nova Prospekt'' layout
HLMground7.jpg|''Anticitizen One'' layout
HLMground8.jpg|''Our Benefactors'' layout
HLMthumb1.jpg|''Point Insertion'' thumbnail
HLMthumb2.jpg|''Route Kanal'' thumbnail
HLMthumb3.jpg|''Water Hazard'' thumbnail
HLMthumb5.jpg|''Highway 17'' thumbnail
HLMthumb6.jpg|''Nova Prospekt'' thumbnail
HLMthumb7.jpg|''Anticitizen One'' thumbnail
HLMthumb8.jpg|''Our Benefactors'' thumbnail
*http//stabberthomas.itch.io/hlm ''Half-Line Miami'' official website
*http//thomaskole.com/ Thomas Kole's website
*http//soundcloud.com/sung_music Sung music on SoundCloud