HECU Radio

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{{Technology_Infobox
| image=FileHECU radio 1 antenna.jpg|150px
| image2=
| name=HECU Radio
| affiliation=Hazardous Environment Combat Unit
| type=WikipediaCombat-net radio|Combat-net radio
| maker=
| usedby=*HECU soldiers
*Gordon Freeman
*Adrian Shephard
*Barney Calhoun
| entity=N/A (http//developer.valvesoftware.com/wiki/Brush brush) (func_breakable)
| designer=
| voicedby=
| hidei=
| hideu=
| hideg=
}}
{{Quote|Listen up, soldier! During the course of your missions, you may not be in direct contact with your squad. In these situations, you will need to utilize any available military radios. These radios can be used to call in reinforcements or gain vital military intelligence. |Sharp|Half-Life Opposing Force|FileSquad05.ogg}}

'''Radios''' are used by the '''Hazardous Environment Combat Unit|HECU''' during the Black Mesa Incident to communicate within the Black Mesa Research Facility.

==Overview==
*Commonly found at choke points or camps, it gives the HECU insight on the battlefield and status on squads or camps. 

*Gordon Freeman, Adrian Shephard and Barney Calhoun use them to listen to the HECU's tactics and next moves. Shephard will often use radios to gain vital information on other soldiers' whereabouts and what his next move should be.

*Gameplay wise, it informally precedes the Resistance communication radio|Resistance radios featured in ''Half-Life 2'' and its episodes.

*As a HECU Marine, Shephard cannot destroy any radio, while the other playable characters can.

==Gallery==


FileHECU radio 2 antennas.jpg|Radio with 2 antennas.
FileTactical map.jpg|Radio near the Tactical Map in ''Half-Life''.


==List of appearances==

*''Half-Life Day One'' {{1st}}
*''Half-Life''
*''Half-Life Uplink''
*''Half-Life Opposing Force''
*''Half-Life Blue Shift''
*''Half-Life Decay''

{{Technology}}
{{HECU}}
CategoryHECU technology
CategoryTechnology
CategoryHalf-Life
CategoryHalf-Life Uplink
CategoryHalf-Life Opposing Force
CategoryHalf-Life Blue Shift
CategoryHalf-Life Decay
CategoryCommunication
CategoryEquipment
CategoryBrush entities