Combine Guard (human)

{{Article|hl2|safe}}
{{Cut}}
{{Youmayd|the cut Civil Protection unit|the cut Part-human, part-Synth unit|Combine Guard (Synth)}}
{{Enemy Infobox
| image=FileTrenchcoat CG.jpg|250px
| image2=
| image3=
| name=Combine Guard
| affiliation=Combine
| type=Humanoid unit
| health=
| weapons=Undetermined long barrel weapon
| equipment=Radio
| entity=N/A
| designer=Dhabih Eng
| voice=N/A
| hidei=
| hidep=
| hideg=
}}
The '''Combine Guard'''''Half-Life 2 Raising the Bar'' is the predecessor to both Civil Protection|Metro Cops and Overwatch Soldiers.

==Overview==

The Combine Guard is an early incarnation of all the Combine humanoid units, apparently during the game's development when only one humanoid unit existed. With an all-black uniform with vertical straps, a long trench coat and a white helmet, it was inspired in part by the German WikipediaSchutzstaffel|SS uniforms of WikipediaWorld War II|World War II. Once it evolved into the Metro Cop along with one of the (bulkier) helmet designs, the other (flatter) helmet design was recycled into the Overwatch Soldier.

The model for the Combine Guard was created, but only parts of its textures remain in the ''Half-Life 2'' leak files. As seen in the leak textures, the first known model of Barney Calhoun used this design.

Though unrelated, a Combine Guard (Synth)|part-human, part-Synth unit showcased in the Development of Half-Life 2#E3 2002|E3 2002 map "Terminal" bears the same name.

==Gallery==

===Artwork===


FileTrenchcoat CG.jpg|Version with trench coat, with the helmet design used for the Overwatch Soldier.
FileCombine Guard egghead.jpg|Version without trench coat, with the helmet design used for the Metro Cop.
FileCombine Guard 3.jpg|Helmet variants.
FileMetropolice guard early poster.jpg|Metropolice propaganda poster including the concept art of the trench coat version, from ''Raising the Bar''.
FileBreencast c17 04.jpg|The same poster in a piece of concept art for the Breencast (right).
FilePaperposter004a.png|Metropolice propaganda poster including the concept art of the trench coat version and units with alternate gas masks, from the ''Half-Life 2'' leak textures.
FileConsul greater good poster.jpg|Propaganda poster including the Consul and the alternate gas masks version.


===Model textures===


FileChest MP.png|Chest texture.
FileBack MP.png|Back texture.
FileCoatinside.png|Coat texture, inside.
FileTail.png|Tail texture (the part of the coat under the belt).
FilePantsfront MP.png|Pants texture.
FileHandpalm.png|Hand palm texture.
FileSole.png|Sole texture.
FileLogoarm.png|Sleeve / armband insignia featuring the Citadel version|Citadel, poster version, and the number 
FileRadio.png|Radio texture.
FileAntenna.png|Radio antenna texture.
FileMisc.png|Texture of undetermined uniform elements, simply named "misc".
FileGhost02.png|Ghostly ''Half-Life 2'' leak texture based on the early Barney Calhoun Combine Guard model, used in the E3 2003 video "http//www.youtube.com/watch?v=0ZBwwo5olk0 Psyche" and the ending sequences of the WC mappack maps "e3_end" and "hazard01".


==List of appearances==
*''Half-Life 2 Raising the Bar'' {{1st}} {{Nc}}

==References==
{{Reflist}}

{{Combine}}
CategoryCombine units
CategoryCombine humanoids
CategoryHalf-Life 2 (pre-release)
CategoryHalf-Life 2 Raising the Bar
CategoryEnemies
CategoryCut enemies
CategoryDhabih Eng designs