Classic Zombie

{{Headcrab Infobox
| image=FileZombie HL2.jpg|150px
| name=Classic Zombie
| affiliation=Xen wildlife
| type=Zombie
| health=*{{Abbr|50/50/100|Easy/Medium/Hard}}
*{{Abbr|25/40/70|Easy/Medium/Hard}} (''Half-Life'' Dreamcast)
*{{Abbr|50/50/100|Easy/Medium/Hard}} (Zombie security guard)
*{{Abbr|60/60/120|Easy/Medium/Hard}} (Zombie soldier)
*50 (''Half-Life 2'')
| entity=*monster_zombie (HL1)
*monster_zombie_soldier (Op4)
*monster_zombie_barney (Op4)
*npc_zombie (HL2 standard)
*npc_zombie_torso (HL2 torso)
| designer=Ted Backman''Half-Life 2 Raising the Bar''
{{Quote|What the hell are these things? And why are they wearing science team uniforms?|Black Mesa Security Force|Black Mesa security guard|Half-Life|Filec1a1 ba glad.ogg}}

The '''Classic Zombie''',''Half-Life 2'' texture and model file names also known as '''Mawman'''''Half-Life Prima Guide'' and most commonly referred to simply as a '''Zombie''', is the most common Zombie form seen in the Half-Life and Portal universe|''Half-Life'' series. It is the manifestation of a Classic Headcrab attaching itself to a victim's cranium and taking over their nervous system.

FileZombie Scientist.jpg|The original Zombie scientist from ''Half-Life''.|left|thumb|200px

Once a Headcrab successfully attaches to a host, the Headcrab will assume control of all their motor functions and become able to walk and attack with the host's arms and legs. Through some unknown biological process, the host's hands turn into long, skeletal claws, and a massive hole appears in its chest lined with the hosts' ribs, becoming a makeshift "mouth", with their ribs serving as teeth. Zombies have been observed to feed by ripping chunks of flesh off of corpses and stuffing them into this maw. Removal of the Headcrab reveals that the host's head is bent abnormally upwards, their hair is matted with blood, and their face is pale, with their eyes shut and mouth open in a frozen scream. In ''Half-Life 2'', the muffled pleas and screams coming from the Zombies indicates that the victim may be somewhat aware of their zombified state.

Occasionally, Classic Zombies may survive after losing both legs and their lower torso, and continue to crawl using their arms. In most cases, a Headcrab remains attached to its host until the Zombie is killed. Although, in ''Half-Life 2'', they will occasionally detach from the host if it is rendered immobile by its injuries.

==Related Achievements==
{|class=wikitable style="vertical-aligncenter;" width=100%
!colspan="2" style="text-alignleft"|''Half-Life 2 Episode One''
|rowspan=2 width=64px|FileZombie-que.jpg
!style="text-alignleft"|''Zombie-que (5G)''
|Use Emergency flare|flares to light 15 Zombies on fire.

*Several of the Classic Zombie's sound effects in ''Half-Life 2'' appear to be stock sound effects of leopards.
* Playing parts of a victim's sound file backwards produces extremely disturbing yells of pain. The reversed cries have been interpreted as "Oh, god help! help me!" and "get it off me". If set on fire, the victims may say things that might be interpreted as "Why, why, why!?", "God help, help me!" (Filemoan_loop2.ogg|moan_loop2" played Filemoan_loop2 reversed.ogg|in reverse), "Gaaah!", "Gaaaah, I'm on fire! Gaaaaah!", "My life's fading!", "My eyes sting! Gaaah!", "Put it out!" and even heard as "YABBA PUT IT OUT PLEASE! GRAAAAGH!" Similarly, raising the pitch of the sound file produces the words in a normal man's voice.
* In ''Half-Life'', zombies are seen "feeding" from dead scientists and soldiers by taking flesh from corpses and stuffing it into their chest "mouth." However, this is not seen in ''Half-Life 2''. This behavior might have been scrapped or simply overlooked and not programmed. Another theory is that they put the "food" directly into their stomach.
* In the non-HD variant of ''Half-Life'' and its expansions, a zombie's Headcrab appears to be "fastened" tighter to the victim's face, revealing the eerie outline of a human skull.
*In the Development of Half-Life 2#WC mappack|WC mappack can be found a map named "boxing". It consists of a small dark room with a boxing ring in the middle, lit by a single lamp. There two Zombies start fighting each other once a bell rings. When the first one is killed, the bell rings again and the remaining Zombie remains still.

===''Half-Life'' and its expansions===

FileHeadcrab zombie.jpg|Concept art.
FileRtb 070.jpg|Model render.
FileZombie white bg.jpg|Ditto.
FileZombie early.jpg
FileZombie gimme dat gun.jpg|Model of the first zombie.
FileZombie frozen area.jpg
FileZombie frozen area attacking.jpg
FileOffice magazine04.jpg
FileOffice magazine06.jpg
FileFirst Zombie location.jpg
FileZombie in control room.jpg
FileBm39.2.png|Another variant.
FileZombie skulls.jpg|Ditto, in Black Mesa. 
FileZombie render.jpg|Early high-res model render.
FileZombie b render.jpg|Ditto.


FileZombie Scientist.jpg|Zombie scientist.
FileZombie HD.jpg|High Definition version.
FileZombie dc.jpg|Dreamcast version.
FileZombie psx.jpg|PlayStation 2 version.
FileZombie security guard.jpg|Zombie security guard.
FileZombie grunt.jpg|Zombie soldier.
FileDm zombie.png|Zombie, multiplayer model.
FileC1a1 zombie.jpg|The first zombie encountered in ''Half-Life''.
FileC1a1a zombie.jpg|
FileC1a1b zombie.jpg|A zombie found feasting on a scientist's corpse after the incident.
FileC1a2b fall.jpg
FileC1a3 zombie.jpg
FileOf1a10006.jpg|Dead Zombie soldier.
FileOf1a1 zombie01.jpg|Zombie soldier after killing a scientist.
FileWe Are Pulling Out.jpg|Zombie security guards.
FileOf1a5b zombie.jpg

===''Half-Life 2'' and its episodes===

FileZombie blobs.jpg|Concept art.
FileZombie sketch.jpg|Ditto.
FileZombie Ravenholm trailer.jpg|Early Zombie in the http// E3 2002 ''Half-Life 2'' trailer, reused for the leak torso model.
FileCrowbar zombie borealis.jpg|Early Zombie in the Borealis (cut ship)|Borealis.
FileZombies early rtb.jpg|Early Zombies in early Ravenholm.
FileZombies Ravenholm cover.jpg|Ditto.
FileZombie Ravenholm burn.jpg|Burning zombies in Ravenholm
FileZombies town.jpg|An early view of the Zombies in Ravenholm
FileZombies streets smg.jpg|Attacking leak zombies
FileZombie Standard leak.jpg|The leak Zombie.
FileZombie Standard headcrabless leak.jpg|The leak Zombie, without Headcrab, showing the jaw. The exposed jaw was recycled for the Zombine.
FileZombie Standard torso leak.jpg|Leak Zombie torso, based on the earlier model.
FileZombie Standard torso headcrabless leak.jpg|Leak Zombie torso, without Headcrab.
FileBoxing0038.jpg|Zombies about to fight in the map "boxing".
FileBoxing0042.jpg|Zombies fighting in the same map.
FileBoxing0048.jpg|Defeated Zombie in the same map.


FileEp1 zombies.jpg|A group of Zombies in the City 17 Underground.
FileEp1 alyx zombie.jpg|Alyx Vance|Alyx encounters a Zombie.
FileEp1 alyx zombiefight.jpg|Ditto.
FileEp2 outland 06 zombie.jpg|A Zombie trying to break a fence.
FileEp2 outland 09 zombieshelling.jpg|Zombie near a Headcrab Shell.
FileEp2 outland 09 zombiegroup.jpg|A group of Zombies in The Outlands.
FileZombie HL2.jpg|Idle Zombie.
FileZombie up sans headcrab.jpg|Zombie without Headcrab.
FileZombie fire arms raised.jpg|Zombie "on fire" animation, with arms raised.
FileZombie torso.jpg|Zombie torso.
FileZombie torso headcrabless.jpg|Zombie torso, without Headcrab. 
FileZombie torso headcrabless zoom.jpg|Ditto, closeup. 


FileZombie at Valve.jpg|A http// Gaming Heads Headcrab Zombie statue at Valve headquarters.
FileHalf card03.jpg|Unpublished trading card.

==List of appearances==

*''Half-Life Day One'' {{1st}}
*''Half-Life Uplink'' {{Nc}}
*''Half-Life Opposing Force''
*''Half-Life Blue Shift''
*''Half-Life Decay''
*''Half-Life 2''
*''Half-Life 2 Raising the Bar''
*''Half-Life 2 Episode One''
*''Half-Life 2 Episode Two''

{{Imagecat|Classic Zombie images}}

CategoryHalf-Life Opposing Force
CategoryHalf-Life Blue Shift
CategoryHalf-Life Decay
CategoryHalf-Life Uplink
CategoryHalf-Life 2
CategoryHalf-Life 2 Episode One
CategoryHalf-Life 2 Episode Two
CategoryRecurring themes
CategoryTed Backman designs