1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button

{{Technology Infobox
| image = FileSuper button p2 blue.jpg|250px
| name = Fifteen Hundred Megawatt Aperture Science Heavy Duty Super-Colliding Super Button
| affiliation = Aperture Science
| type = Heavyweight receptacle
| maker =
| usedby =
*ATLAS and P-body
| entity = prop_floor_button (''Portal 2'')
| designer = Scott Klintworth
(''Portal'' appearance)http//www.nekorb.com/ Scott Klintworth's official website | hidei = | hideu = | hideg = }} {{Quote|Please move quickly to the chamberlock, as the effects of prolonged exposure to the Button are not part of this test.|GLaDOS|Portal|File00_part2_success-1.ogg}} The '''1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button''' is a common cube-and-button testing element in ''Portal'' and ''Portal 2'', used in many Testing Track|testing courses of the Aperture Science Aperture Science Enrichment Center|Enrichment Center. The cube-and-button purpose of the Super Buttons have been succeeded by the Aperture Science Cube Button|Cube Button introduced in the cooperative campaign of ''Portal 2''. == Overview == FileSuper button 50s.jpg|thumb|200px|Vintage Super Button. * Used in a series of triggers with other buttons (Super and/or small) or Aperture Science High Energy Pellet|High Energy Pellet receivers, these Super Buttons commonly seen on floors must be activated by a Test Subject in order to receive other testing elements, open up wall Aperture Science Panel|panels, or most commonly, to unlock the chamberlock doors. * Various testing elements such as Aperture Science Weighted Storage Cube|Weighted Storage Cubes, Aperture Science Weighted Pivot Cube|Weighted Pivot Cubes, Frankenturrets, and rarely Edgeless Safety Cubes are acceptable calibrations for the Super Button, if a Test Subject themselves aren't needed for the calibration in the testing. * The Edgeless Safety Cube Receptacle in ''Portal 2'' serves the same purpose as the Super Buttons, but only for the Edgeless Safety Cubes instead. Edgeless Cubes are applicable on Super Buttons, but may roll off of it when not properly positioned. * In the ''Portal 2'' cooperative campaign, the Super Buttons are occasionally replaced by Aperture Science Cube Button|Cube Buttons for placing Storage Cubes. This is most likely to prevent one co-op partner activating a switch and trapping the other player in the next area. * With the Sixense DLC for ''Portal 2'' installed, the lights on the base unit of the Super Button will turn yellow if a cube is floating above it. This feature is designed to aid in depth perception when using the extended reach granted by the wikipediaSixense TrueMotion|Razer Hydra controller. *An earlier prototype of the Super Buttons can be seen in the old condemned parts of the facility. Serving the same purpose as the later iterations, the old buttons are simplistic in design, made from a simple metal frame with spring wires under the red-painted metal sheet. ==Related Achievements== {|class=wikitable style="vertical-aligncenter;" width=50% |- !colspan="2" style="text-alignleft"|''Portal 2 Achievements and Trophies|Portal 2'' |- |rowspan=2 width=64px|FileHOLE IN ONE.jpg !style="text-alignleft"|Drop Box (20G) |- |''Place a cube on a button without touching the cube.'' |- |} == Behind the scenes == As seen in the earliest known ''Portal'' screenshot and the original ''Portal'' trailer, the Super Button may have been originally white-colored. Although this is more likely due to the fact that the Super Buttons were yet to be textured, as the white colors of the model are typical to that of models that have just received a wikipediaUV mapping|UV map. == Gallery == === ''Portal'' === ==== Pre-release ==== FilePortalgun beta.jpg|Early Portal storyline Chamber 13|Test Chamber 13, showing an untextured Super Button on the left. FileEarly Super Button.jpg|Another early image showing the Super Button. FileEarly Super Button2.jpg|Ditto. ==== Retail ==== FileSuper_Button.jpg|Super Button as seen in ''Portal''. FileTestchmb 05.jpg|Super Buttons in Portal storyline Chamber 05|Test Chamber 05. FileTestchmb12.jpg|Cube on a Super Button in Portal storyline Chamber 12|Test Chamber 12. FileTestchmb13.jpg|Super Buttons in Portal storyline Chamber 13|Test Chamber 13. FileTestchmb14.jpg|Super Button in Portal storyline Chamber 14|Test Chamber 14. FileTestchmb a 140008.jpg|Super Button in Portal storyline Chamber 18|Test Chamber 18. FileAperture Science red button.svg|Aperture Science logo featured on the Aperture Science Switch, also featured as more faded on the Super Button. === ''Portal 2'' === ==== Pre-release ==== FilePotato 38.jpg|Concept art of a Super Button, revealed during the PotatoFoolsDay ARG|''PotatoFoolsDay'' ARG. FilePotato 35.jpg|Concept art of a Weighted Storage Cube on a square variant of the Super Button, with a giant mousetrap, also revealed during the ''PotatoFoolsDay'' ARG. FilePotato 60.jpg|Square variant of the Super Button in a Test Chamber, also revealed during the ''PotatoFoolsDay'' ARG. FileInteractive stairs.jpg|Screenshot of the ''Portal 2'' Super Button, seen through a portal placed in concept art of a decaying area. FilePivot cube on button.jpg|Weighted Pivot Cube being placed on a Super Button. ==== Retail ==== FileSuper button p2 blue.jpg|The graphically improved Super Button, in idle mode. FileSuper button p2 yellow.jpg|Ditto, activated. FileSuper button p2 damaged1.jpg|Ditto, damaged. FileSuper button p2 damaged2.jpg|Ditto, differently damaged. FileEarly Super Button 09.jpg|Early 50s to 80s prototype, used throughout Enrichment Shafts. FilePortal2 2011-05-27 23-03-08-43.jpg|Ditto, activated by a vintage Storage Cube. FilePeti portal button.png|1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button icon in ''Perpetual Testing Initiative''. == List of appearances == * ''Portal'' {{1st}} * ''Portal First Slice'' * ''Portal Still Alive'' {{Nc}} * Portal ARG|''Portal'' ARG * PotatoFoolsDay ARG|''PotatoFoolsDay'' ARG * ''Portal 2 Lab Rat'' * ''Portal 2'' * ''The Final Hours of Portal 2'' * ''Peer Review'' * ''Perpetual Testing Initiative'' *''Portal Pinball'' {{Nc}} *''Lego Dimensions'' {{Nc}} == References == {{Reflist}} {{Technology}} {{Aperture}} CategoryAperture Science technology CategoryTechnology CategoryPortal CategoryPortal 2 CategoryAperture Science testing elements CategoryScott Klintworth designs