Razor Train

{{Vehicle Infobox
| image=FileRazor train1.jpg|250px
| name=Razor Train
| affiliation=Combine
| type=Rail transport|Train
| health=N/A (cannot be killed)
| passengers=
| weapons=N/A
| entity=N/A (prop, cannot be spawned)
| designer=*Viktor Antonov
*Dhabih Eng''Half-Life 2 Raising the Bar''
| hidei=
| hideg=
The '''Razor Train''' is a Rail transport|train designed and used by the Combine for transporting freight and prisoners between cities, Combine bases, and outposts.

Like the Hunter-Chopper and Combine APC, the Razor Train is an adaptation of human technology, redesigned with Combine technology and aesthetics. As with much of Combine technology and architecture, the Razor Train is large, mostly featureless, and imposing.

Razor Trains have been designed and built to work on human rail networks and are used for transporting cargo, human prisoners, and Stalkers. Notably, Razor Trains are used to transport human prisoners to Nova Prospekt, the Combine-controlled prison/laboratory. They also transport Stalkers and Overwatch Soldiers to the Citadel. 

Another disconcerting aspect of the Razor Train is its horn a distinctive bellow that announces the Train's arrival. This sound varies, however, as several times during ''Half-Life 2'' and its Episodes, they emit lower air horn blasts instead. In addition, both of these sounds are occasionally higher than normal, exhibited in chapters 3 and 7.

Razor trains are very fast-moving and completely unyielding to any object that may be on the tracks; they will simply ram their way through any obstacle blocking their path. This can range from other vehicles, Citizens and Rebels, and even Combine units. This may suggest that the trains are automated; however, all locomotives have what appear to be a driver's cab and a ladder leading up to it, located at the rear of the locomotive. This suggests the possibility that the trains are crewed, or can be operated manually if necessary.

As seen in the Highway 17 and Route Kanal chapters, the trains seem to carry smaller loads in rapid succession at high speed as opposed to fewer but more heavily loaded trains. Razor Trains also accompany human trains and are used on the same railway networks.

Razor trains are completely unarmed. However, they do occasionally serve as an environmental hazard, particularly during the chapters Route Kanal and Highway 17 (Chapter)|Highway 17.



FileTrain city 17.jpg|Early train in City 17, with the Citadel in the background.
FileTrainlogo.svg|Logo seen on the previous train.
FileTrainstation4.jpg|Razor Trains and people in an early City 17 Trainstation.
FileWasteland Airex skybox.jpg|Razor Train running through the Wasteland near the Air Exchange (and a part of the http//developer.valvesoftware.com/wiki/Skybox_Basics skybox).
FileDepot lifted train.jpg|Early screenshot of a Razor Train being lifted.
FileDepot tech.jpg|Early concept art by Viktor Antonov.
FileDepot2.jpg|Concept art for the Razor Train in the Depot.
FileDepot levels train.jpg|Ditto.
FileDepot levels train red.jpg|Ditto.
FileGarage train.jpg|The early http//developer.valvesoftware.com/wiki/Brush brush Razor Train passing through the Combine Factories.
FileRazor train brush.jpg|The early brush Razor Train.
FileRazor train c17 logo.svg|"C17" logo featured on both sides of the engine. 
FileDepot razor train.jpg|The early brush Razor Train reused in a piece of concept art for the Depot, bearing the word "WikipediaZiL|ЗиЛ", which is the name of a Russian truck constructor (based on the map "wasteland_depot").
FileDepot razor train map.jpg|The same spot in the original map, "wasteland_depot".
FileDepot inside train cars.jpg|Razor Train cars in the early Depot in the map "wasteland_depot_inside".
FileDepot inside lower razortrain.jpg|Razor Train in the same map.
FileRazor train2.jpg|Concept art of a Razor Train traveling through the Wasteland, based on the map "hub_test.vmf".
FileDepot train coming.jpg|Razor Train locomotive near the Depot.
FileTrainstation1 cracks.jpg|Concept art for the City 17 Trainstation with Razor Trains inside (here seen through the broken glass roof). 
FileTrainstation 2.jpg|Ditto.
FileTrainstation7 high.jpg|Ditto.
FileCanals bridge1.jpg|Razor Train passing on a bridge above the Canals. 
FilePaperposter007a.png|City 17 Razor Train poster, apparently featuring a locomotive model.


FileTrainstation razor trains.jpg|Razor Trains on the Nova Prospekt platforms in the City 17 Trainstation.
FileHalfLife2 City17 Railway&Canal.jpg|A Razor Train passes by a Canals|canal and residential apartments.
FileD2 coast 070012.JPG
FileRazor destroy buggy.jpg|A Razor Train about to ram the player at Bridge Point.
FileD2 coast 070090.JPG
FileD2 coast 070015.JPG
FileD2 coast 070099.JPG
FileRazor train engine.jpg|Razor Train passing by in the Depot.
FileRazor train engine red.jpg|A Razor Train locomotive.
FileRazor Train.jpg|A closed Razor Train car.
FileStalkerCar.png|A Stalker car.
FileRazor train.jpg|A Razor Train in the Citadel.
FileD3 citadel 020098.JPG
FileEp1 alyx stalker.jpg|Inside the Stalker car during Gordon's and Alyx's ride.
FileEp1 stalkercar2.jpg|Ditto.
FileTroop train inside2.jpg|Dead Zombines in a Razor Train.

==List of appearances==

*''Half-Life 2'' {{1st}}
*''Half-Life 2 Raising the Bar''
*''Half-Life 2 Deathmatch'' {{Nc}}
*''Half-Life 2 Episode One''


CategoryCombine Vehicles
CategoryRail transport
CategoryViktor Antonov designs
CategoryBrush entities