Laura Dubuk

{{RWP Infobox
|name=Laura Dubuk
|occupation=*Artist/designer http// Blogger profile

'''Laura Dubuk''' is an artist for Valve.

Living in downtown Seattle Washington, Laura is currently a visual designer at Valve Software. She graduated with a BFA in Animation, yet she quickly found her passion creating worlds and characters that don’t really exist.

During her schooling, she began her games career working on ''Half-Life 2'' (2004) about The Coast level was described as follows ''"When it came time to gather reference for the magnetic crane, i got my camera and a friend and i drove down to west Seattle where there are a number of them. For the crane interior, i used the inside of a bulldozer and the reference was complete"''.,''Half-Life 2 Raising the Bar'' ''wccounterstrikeCounter-Strike Source|Counter-Strike Source'' (2004), ''Half-Life 2 Episode One'' (2006), ''Portal'' (2007), ''Half-Life 2 Episode Two'' (2007), and has since designed, modeled and textured environments for projects like Team Fortress 2 (2007), ''wcleft4deadLeft 4 Dead|Left 4 Dead'' (2008), ''wcalienswarmAlien Swarm|Alien Swarm'' (2010) and ''Portal 2'' (2011).

She talks about their favorite character, Hoopie. Since it didn't make it visually into the guide, here it is
"In the GLaDOS chamber, when you walk up to GLaDOS the first time you go through, if you look on the ground before you get to her there’s a ring. That’s Hoopie. He’s a character. His name is GLaDOS_Debris_05. At the end of Portal, when GLaDOS gets destroyed and all the debris come falling down, Hoopie lands in front of you and rolls. But he’s in Portal 2! We’re convinced once people know about him he’s going to be huge! He’s our favorite character."http// Page 345 Portal 2 Guide

For Portal 2 she did most of the textures in the game. She did the initial white and black tiles and mostly environment stuff, like chapter 6 environment textures and real world stuff.
http// Portal 2 Collector's Edition Guide, page 336

"This chapter gave us a great opportunity for visually telling the backstory of Aperture Science. We accomplished this with signs, props and materials. In this area, we get a glimpse of what Aperture Science must have
been like in its heyday. We used rich, warm colors and materials like carpeting and marble to indicate that Aperture had a lot of money at one time. Cave Johnson and his staff were just starting out in their enterprise and everyone
was eager to do science. This stands in contrast to the stark, cavernous environment outside and the materials you see in the Aperture Labs from later decades. As the player makes their way through more recent areas of the lab, the materials become cheaper, with an abundance of plastic and linoleum showing that Aperture had fallen on harder times and could no longer build high-quality offices for its workers."http// Portal 2 commentary

She moonlights as an oil painter, salsa dancer and rides around on her 1973 Raleigh cruiser.http//


FileSigns hospital01.png|Hospital Easter Egg (Half-Life 2 Episode One).
Filea labs lauradubuk.jpg|Lithograph of Aperture Science.


==External links==
*http// Official site
CategoryValve employees
|description=Laura Dubuk
|source=http// Laura Dubuck visual designer
|other versions=
|cat artist=CategoryLaura Dubuk images
|cat subject=
|cat type=CategoryProduction staff images
|description='Aperture Laboratories' was one of the initial sketches aimed at exploring what Aperture Science might have looked like at the height of its time in the 1940s. The image is a play between Aperture's grand ideas about Science and the anticipation that people might have had about its potential.
|source=http// Lithograph for Portal2 - http// Valve Store
|author=Laura Dubuk
|other versions=
|cat artist=CategoryLaura Dubuk images
|cat subject=CategoryTest Shaft 09 images
|cat type=CategoryPortal 2 concept art

{| style="border 1px solid ; padding 0em; margin auto; background-color" bgcolor="" 
|FileOverwiki poster.png|right|250px|thumb|Welcome!

Welcome, welcome to '''OverWikiCombine OverWiki|Combine OverWiki'''. Whether you are here to stay or passing through on your way to parts unknown, we hope you like the place and choose to join our work.

You don't have to SpecialUserlogin|log in to read or edit articles on the Combine OverWiki, but http// creating an account is quick, free and non-intrusive, requires no personal information, and gives you many benefits, including

*The use of a WikipediaWikipediaUsername|username of your choice
*Your own WikipediaWikipediauser page|user page
*Your own talk page which, if you choose, also allows users to send you messages without knowing your e-mail address
*The ability to view all your contributions via a "My contributions" link 
*The use of your own personal WikipediaWikipediaWatchlist|watchlist to which you can add articles that interest you
*The ability to WikipediaWikipediaHow to rename a page|rename pages
*The ability to SpecialUpload|upload images 
*The ability to customize the appearance and behavior of the website
*The eligibility to become an OverWikiAdministration|administrator 
*The right to be heard in votes and elections
*The ads will only appear on the Main Page and won't disrupt your article reading anymore
*Your IP address will no longer be visible to other users.

If you wish to continue to contribute without registering, please take note of our OverWikiManual of Style|Manual of Style to ensure your contributions fit in with the rest of this wiki. Here are also a few good links for newcomers 

'''General help'''

*OverWikiManual of Style|Manual of Style (to carefully read before going any further)
*OverWikiLayout Guide|Layout Guide (ditto)
*HelpEditing|General editing help
*CategoryHelp|General Help category
*HelpImages|Image help
*Our OverWikiProjects|Projects page (or how you can help)


*OverWikiCombine OverWiki|About this wiki

The Combine OverWiki aspires to be a reliable source for all ''Half-Life universe|Half-Life'' fans to read and draw information from, and as such, fan-created continuity and fan fiction are not allowed outside of the Mods|mod articles. Also, all material must be attributable to a reliable source.

Please do not remove talk page and forum comments, as they are part of the public record. Remember that you should always sign your comments on talk and vote pages using four tildes, like this '''~~~~'''.

I hope you enjoy editing here and choose to become a member of the community by '''SpecialUserlogin|creating an account'''. If you have any questions, see the CategoryHelp|help pages, add a question to the ForumIndex|Forum, ask one of our OverWikiAdministration|administrators or just leave a message on User talkKlow|my talk page. -- UserKlow|Klow (User_talkKlow|Talk) 0420, 2011 May 30