Kingpin

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{{Enemy Infobox
| image=FileKingpin-model.jpg|250px
| name=Kingpin
| affiliation= Xen
| type= Wildlife
| health=
| weapons=Psionic attack/defense
| entity=
| designer=Ted Backman''Half-Life 2 Raising the Bar''
}}

The '''Kingpin'''''Half-Life'' game files is an alien enemy cut from ''Half-Life''. While it lacked convincing AI and gameplay goals, it was scripted nevertheless. It can be found in the game files. 

==Overview==

Twice the height of an average person, it was to have a massive brain filling its entire body, with four eyestalks spaced evenly around it. An early version was to walk on three chitinous legs with a clicking sound; a later version traded the rear leg for a thick, worm-like "tail". It was to be found at least on Xen, in some caves.''Half-Life'' instruction manual

==Behavior and skills==

Its psionic attacks and psionic defenses would have made it immune to missile weapons, although this is unconfirmed.

==Trivia==
*Its second version appears in the ''Half-Life'' mods ''Absolute Redemption'', ''USS Darkstar'', and ''Sweet Half-Life''.
*Its psionic attacks, originally to be used for the ''Prospero'' main protagonist, were probably recycled for the Combine Advisor, also both sharing the worm-like design and the two front legs. The Kingpin also shares some features with the Alien Combine Soldier, another cut enemy.
*It appears that Ted Backman reused some of the Kingpin's features for his Alien Fauna, cut from the ''Half-Life 2''.

==Gallery==


FileKingpin con.jpg|Concept art for the first version, front.
FileKingpin2.jpg|Concept art, left side.
FileXen view.jpg|Concept art for Xen, including two Kingpins in caves.


==List of appearances==
*''Half-Life'' {{1st}} {{Gf}} {{Nc}}
*''Half-Life 2 Raising the Bar'' {{Nc}}

==References==
{{Reflist}}

{{Xen}}
{{Creatures}}
CategoryXen creatures
CategoryCut enemies
CategoryTripods
CategoryHalf-Life 2 Raising the Bar
CategoryHalf-Life Beta
CategoryEnemies
CategoryTed Backman designs