Gearbox Software

{{Article|rw|safe}}
{{stub}}
{{Spoiler}}
{{Company Infobox
| name             = Gearbox Software
| logo             = FileGearbox Software logo.jpg|250px
| type             = WikipediaPrivately held company|Private
| industry         = WikipediaComputer software|Computer software
WikipediaVideo game industry|Interactive entertainment | genre = | fate = | predecessor = | successor = | foundation = WikipediaPlano, Texas|Plano, Texas, WikipediaUnited States|USA (1999) | founder = Randy Pitchford
http//www.mobygames.com/developer/sheet/view/developerId,1045/ Brian Martel
Stephen Bahl
http//www.mobygames.com/developer/sheet/view/developerId,22309/ Landon Montgomery
Rob Heironimus | defunct = | location = Plano, Texas, USA | locations = | area_served = | key_people = | products = | services = | revenue = | operating_income = | net_income = | aum = | assets = | equity = | owner = | num_employees = 170{{cite web |title=DICE 2010 Gearbox's Pitchford On Borderlands, Perfection, Money|url=http//www.gamasutra.com/view/news/27326/DICE_2010_Gearboxs_Pitchford_On_Borderlands_Perfection_Money.php |accessdate=2010-02-19}} | parent = | divisions = | subsid = | homepage = http//www.gearboxsoftware.com GearboxSoftware.com }} '''Gearbox Software, WikipediaLimited liability company|L.L.C.''' is an American video game development company based in WikipediaPlano, Texas|Plano, Texas. The company contributed to the ''Half-Life'' franchise with three games ''Half-Life Opposing Force'' (1999), ''Half-Life Blue Shift'' (2001) and ''Half-Life Decay'' (2001). Gearbox is also developing the ''WikipediaBrothers in Arms Road to Hill 30|Brothers in Arms'' and ''wcborderlands|Borderlands'' series. ==Canonicity of the ''Half-Life'' expansions== Much debate has surrounded the question of whether the expansions developed by Gearbox Software are to be considered canon, added to the fact that no direct reference to any of the plot details of these expansions has been made in any of the subsequent games of the ''Half-Life'' series. When asked on many occasions, the ''Half-Life'' series' writer Marc Laidlaw has said that during the development of ''Opposing Force'', they (Valve) didn't insist that Gearbox developers abide by their rules and, likewise, Laidlaw generally did not factor in Gearbox's plot events when working on the story for Valve games. He had some input into the expansions writing, but it is unknown how much exactly, officially credited plot writers being only Gearbox employees, supervised by Randy Pitchford. Gearbox took some liberty into writing their own things and experimenting designs, not validated by default by Valve. For instance, Laidlaw states that the Race X is purely a Gearbox creation that does not figure at all in his thinking about the ''Half-Life'' universe. He furthers adds that the Gearbox team wanted to come up with a set of creatures that would create gameplay they knew how to make, and that they could have been making an original title or an add-on for any other franchise, and plugged Race X into it - the reason being that they had gameplay they wanted to explore and needed the freedom of their own race of critters to conduct those experiments with. He also suggests that if Gearbox had kept making games set in the ''Half-Life'' universe, more about the Race X would have been revealed.http//www.halflife2.net/forums/showthread.php?t=114535 ''Marc Laidlaw Vault'' on the HalfLife2.net Forums Therefore, the general consensus will consider the Gearbox expansions canon (even though still ambiguous) unless Valve chooses to specifically contradict some of all the events depicted, in which case Valve has the hypothetical 'right of way' (much like George Lucas and the ''wcstarwarsStar Wars|Star Wars''’ wcstarwarsExpanded Universe|Expanded Universe), the story being still written as of today (2010) and retcons having been made since the first game's release. ===References in subsequent games=== *While it is generally implied that the Barney from ''Blue Shift'' and ''Half-Life 2'' are the same person, the ''Half-Life 2'' Barney never makes any direct references to the ''Blue Shift'' events. Furthermore, the surname "Calhoun" is never said during the game, although it might be because Barney is in familiar terms with the protagonists he interacts with (while he is only referred to by "Calhoun" in ''Blue Shift''). However "Calhoun" appears in the ''Half-Life 2'' end credits, although it is unknown if this surname was created by Valve or Gearbox. *Although Rosenberg, Keller, Green and Cross, all Gearbox creations, were important Black Mesa scientists, they cannot be seen in Kleiner's Lab picture.FilePhoto group001a2.png *Marc Laidlaw has confirmed that the Mark IV Thermonuclear Device|destruction of the Black Mesa Research Facility at the end of ''Opposing Force'' is canon. *Gabe Newell stated that Adrian Shephard might be reused in the future, further blurring the lines between the games' canonicity.{{cite web|url=http//www.halflife2.net/forums/showpost.php?p=1823240&postcount=1|title=Adrian Shephard return?|work=HalfLife2.net Forums|date=3 March 2006|accessdate=2006-11-28}} When asked about this return, http//www.mobygames.com/developer/sheet/view/developerId,22317/ Doug Lombardi did not dismiss it but stated that there were no plans of bringing him back at the moment or anytime in the future.{{cite web|url=http//www.eurogamer.net/articles/valve-clears-up-adrian-shephard-portal-speculation|title=Valve clears up Adrian Shephard Portal speculation |work=Eurogamer|date=3 March 2006|accessdate=2009-06-21}} ==References== {{Reflist}} ==External links== *http//www.gearboxsoftware.com/ Official website {{RW}} CategoryGame developers