{{Weapon Infobox
| image=FileCrowbar worldmodel.jpg|250px
| image2=FileCrowbar world model ep2.jpg|240px
| name=Crowbar
| affiliation=*Black Mesa
*The Resistance
| type=Tool/melee weapon
| damage=
*5 points/hit (''Half-Life'')
*10 (''Half-Life 2'', Half-Life Source|HLS)
*25 (Half-Life 2 Deathmatch|HL2DM)
| magazine=
| maxammo=
| ammotype=
| operation= Swing to strike
| rate of fire=*120 swings per minute (target missed, HL1)
*240 swings per minute (target hit, HL1)
| recoil=
| spread= 
| projectile speed=
| range= Melee
| usedby=*Gordon Freeman
*Barney Calhoun
*Gina Cross
*Colette Green
*Walter Bennet
| counterpart=Other CategoryMelee weapons|melee weapons
| entity=weapon_crowbar
| designer=Stephen Bahl (Half-Life High Definition Pack|HD GoldSrc version)http// Stephen Bahl as quoted on ''Marc Laidlaw Vault'' on the Forums

{{Quote|Oh, and before I forget! I think you dropped this back in Black Mesa!|Barney Calhoun|Half-Life 2}}

The '''crowbar''' is the main melee weapon and is the signature weapon of Gordon Freeman. It is the first weapon acquired in ''Half-Life'', serving as a signature melee weapon and a tool for puzzles. The crowbar is also used as a tool for breaking open supply crates and clearing destructible obstacles. The main melee weapon in the ''Half-Life'' story arc and the only melee weapon in the ''Half-Life 2'' story arc, it is widely considered the iconic weapon of the Half-Life universe|''Half-Life'' series, perhaps almost as famous as Gordon Freeman himself when referring to ''Half-Life''.

FileGordon tentacles.jpg|150px|left|thumb|Freeman wielding his trademark crowbar in front of the Tentacles in Silo D while security guards fall to their deaths in the background.

Originally a tool, it has been reused as a surprisingly effective melee weapon, useful against smaller and/or lone enemies, or when the player is short on ammo. It is a very simple weapon - a single piece of cast iron, shaped like a crow's foot at the tip, and a wedge on the other end in accordance with its primary use as a lever (although it is not featured in the ''Half-Life 2'' viewmodel). It can be swung at a relatively fast rate and does not appear to use up stamina. The lack of ammo required aids in its use as a backup weapon.

The Gravity Gun may substitute the crowbar in ''Half-Life 2'' and its Episodes as a backup weapon, considering it is a safer and quicker way to deal with almost all sorts of enemies if heavy objects are available. However, the crowbar is still faster at destroying barricades and boardings on passages, and it is also better at killing Headcrabs, as any variant dies with one whack, while three punts are needed with the Gravity Gun. It is also quite hard to hit them with objects – especially the Fast Headcrab.


*The crowbar is generally more useful as a tool than a weapon. It is ideal for clearing obstructions, smashing objects, knocking padlocks off gates, etc. In combat, it is very effective against light opponents, such as Headcrabs or slow opponents, such as Standard Zombies. The crowbar is also a handy backup weapon if an enemy gets within range or if one's ammo is low - it is generally enough to deter small targets.

*Use against Combine Combine|Combine Soldiers is generally not a good idea, unless he is on his own ''and'' within range. If the player has managed to successfully engage the soldier in hand-to-hand combat, the latter will be dispatched relatively quickly. In fact, the soldier will be unable to attack with his melee as long as the player is continuously hitting him. This tactic is also effective in ''Half-Life Source'' against most enemies such as Alien Grunts and Vortigaunts, but not against Zombies.

*In ''Half-Life 2'' and its episodes and in Half-Life Source, Headcrabs appear to have an innate weakness against the crowbar despite their ability to withstand numerous bullets before dying, they will always die with one crowbar hit, regardless of their current health (although they can take up to three hits in ''Half-Life''). Thus the crowbar is a very effective weapon against even large groups of Headcrabs. In this case, there are two typical ways with which to deal with them

*If the Headcrab is unaware or is recovering after a missed jump, one can sprint towards it and hit it as soon as it is in range. While it is the simplest way to deal with them, it is less effective in more confined spaces, or against large groups of them.

*The second way, and arguably the more skilled method, is to hit the Headcrab out of the air as it jumps for the player. This requires precise timing, since the window in which this can be executed is small - too slow, and the Headcrab will cause damage - too soon, and the crowbar will miss, leaving the player vulnerable. This tactic can also be dangerous to use against large groups of Headcrabs, although if one has sufficient room behind, moving back while the Headcrabs jump will stagger the group, allowing for an easier kill.

*The crowbar need not be aimed directly at the enemy to hit, instead one must only face in the general direction of the target. This aids in its use as a melee weapon, making moving targets much easier to hit.

*Standard Zombies can be dispatched with relative ease - they will go down within five hits in Normal mode, while Poison Zombies approximately fifteen - as long as one moves out of the way of their slow attacks. If executed correctly, one can hit the Zombie up to three times, run out of the Zombie's reach while it attacks, then attack again. In fact, since the crowbar has slightly more range than a Zombie's hands, it is possible to keep walking back while hitting it, staying just out of reach. The crowbar has no effect on player movement while swinging.

*Overall, crowbars are most effective when engaging enemies in fewer numbers - the relatively low rate of attack and proximity required means that a careless handling of the situation may result in the player being overwhelmed.

*In old versions of ''Half-Life'', the first swing causes normal damage, while all hits following without a break only cause half the damage. In newer versions, all swings do half a damage only, making it impossible to instantly kill Headcrabs, even in Easy and Normal modes.

FileGordon crowbar enemies.jpg|150px|right|thumb|Freeman fighting off enemies with his crowbar.


The first crowbar encountered is in the tutorial level ''Half-Life storyline Course|Hazard Course'', where the player is taught how to use it. The crowbar used in the majority of the game is acquired in the third chapter ''Half-Life storyline Consequences|Unforeseen Consequences'' and is used to break some nearby glass doors. After Gordon is captured in the chapter ''Apprehension'' and is relieved of all of his weapons, another crowbar is found at the top of the trash compactor. It is notable that crowbars can also be found in various areas of Black Mesa beyond the chapter ''Unforeseen Consequences'', such as in a tool room just above the freight lift at the beginning of the chapter ''Blast Pit''.

===''Half-Life Uplink''===

The crowbar in ''Uplink'' is found in a maintenance room near the start of the game, sitting on a table near a toolbox. It is also a single room away from the first guns available. Destroying the Soda machine in the room will reveal a secret air duct that leads to a secret room where the pistol and shotgun can be acquired early.

===''Half-Life Blue Shift''===

The crowbar in ''Blue Shift'' is first found in the second chapter, ''Half-Life Blue Shift storyline Calls|Duty Calls'', right outside the elevator the player starts in. It is used there to smash through the dozens of cardboard boxes in the room. After that, it is never found again. It is seen at the very end, though, where Walter Bennet is using one to open the gate to freedom. This is also the only scene where the crowbar is actually used for its intended purpose and the only scene where an NPC actually uses it.

===''Half-Life Decay''===

In ''Decay'', two crowbars can be found in the first chapter, ''Half-Life Decay Access|Dual Access''. Colette Green find hers on the ground right before entering the room under the Anti-Mass Spectrometer. Gina Cross finds hers in the room itself, jamming the lift mechanism to be used to bring the crystal sample to Freeman in the test chamber.

Vortigaunts R-4913 and X-8973 are seen holding crowbars in the bonus mission, ''Half-Life Decay Attacks (bonus chapter)|Xen Attacks''. This is a developer oversight, as they only use their claws.

===''Half-Life 2''===
The Crowbar is provided to the player in chapter 2 "A Red Letter Day", when Gordon encounters a door frame blocked with wooden beams, Barney arrives and drops the crowbar to Gordon saying "I think you dropped this back at Black Mesa" suggesting that Barney found another crowbar.

===''Half-Life 2 Episode One''===

The crowbar is provided in the fourth chapter, ''Half-Life 2 Episode One storyline Flight|Urban Flight'', when Gordon and Alyx Vance|Alyx encounters Calhoun in an apartment building near the Hospital. He gives Gordon a crowbar wedged in a Lever Bridge|bridge control, jokingly remarking "''I don't have many more of these so... try not to lose this one, okay?''", suggesting that Barney may actually have a small stash of original Black Mesa crowbars and the one he was given in ''Half-Life 2'' may have come from this stash.

===''Half-Life 2 Episode Two''===

In ''Episode Two'', the crowbar is found in the first chapter, ''Half-Life 2 Episode Two storyline#To The White Forest|To The White Forest'', in an elevator shaft inside an abandoned mining complex, wedged in an elevator's controls. Prying it loose will yield it but will send the elevator crashing down into an Antlion nest, separating Freeman from the Victory Mine Vortigaunt|Vortigaunt and Alyx.

===Other Valve games===

FileCrowbar dmc.png|thumb|80px|''Deathmatch Classic'' viewmodel.

*The crowbar also appears in ''http// Team Fortress Classic'' and ''Deathmatch Classic''. In ''Team Fortress Classic'', it is the melee weapon for all classes that do not have a class-specific melee weapon. The classes in question are http// the Scout, http// the Soldier, http// the Pyro, http// the Demoman, http// the Heavy Weapons Guy, and http// the Sniper. In ''Deathmatch Classic'', it is the only melee weapon in the game; the player spawns with it and a wcquakeShotgun (Q1)|shotgun. In both cases, the crowbar is a ''Half-Life'' themed replacement for the axe, which is the standard melee weapon in the original ''http// Team Fortress'' and the first ''wcquakeAxe|Quake''.

*The wcleft4deadCrowbar|crowbar appears in ''wcleft4deadLeft 4 Dead 2|Left 4 Dead 2'' as a melee weapon. In addition, one of the sound files has wcleft4deadLouis|Louis declaring "''Man, I feel like I'm Gordon Freeman!''".


* As the crowbar is one of the most iconic weapons in gaming, multiple references are made to it by subtle use of crowbars in games. It is however unknown how many of these references are actually intended.

* In ''wchaloHalo 3|Halo 3'', a crowbar can be found lying around in the multiplayer map ''wchaloSandtrap (Level)|Sandtrap'' that bears a striking similarity to Gordon's crowbar. "Half-Life 2 storyline" is also the name of ''Half-Life 2'''s eighth chapter.

* In ''wcgtaGrand Theft Auto San Andreas|Grand Theft Auto San Andreas'', a crowbar similar to Gordon's can be seen lying on a table inside the wcgtaArea 69|Area 69 government facility.

* One of the weapons available in ''WikipediaThe Ship (video game)|The Ship'' is a crowbar, with the description "to be used by a free man," a reference to Gordon Freeman.

* In ''WikipediaDeus Ex|Deus Ex'', the crowbar is the first weapon picked up by the player. It looks almost identical to the ''Half-Life'' crowbar, but is shorter and has a painted straight end.

* At the beginning of ''wcbioshockBioShock|BioShock'', wcbioshockAtlas|Atlas asks the player to look for "a crowbar or something" to destroy an obstacle. Instead, the player finds a pipe wrench, similar to the Pipe Wrench|one Adrian Shephard finds in ''Half-Life Opposing Force|Opposing Force''.

*In ''WikipediaPenumbra Overture|Penumbra Overture'', the player must cross an ice-covered lake to retrieve a crowbar, held in a frozen hand that resembles Gordon's HEV glove. Upon receiving the crowbar, the narrator comments in inventory on the name "Freeman" being etched into the side. In addition, a note is found nearby to reveal that the crowbar belonged to a 'Joe Freeman', another reference to Gordon Freeman.

* In the later chapters of ''Half-Life 2'', if Freeman is killed near a Resistance|Rebel while using the crowbar, they may pick it up and use it themselves, just like any weapon normally used by Rebels. However they will tend to switch between a normal and ragdoll position, as they are not to use it in the normal course of the game. After a few seconds, they will release it and pick up again their proper weapon. This is the only weapon not used by NPCs that Rebels pick up, as they never pick up the crossbow or the Gravity Gun.

* In the ''Half-Life 2'' game files, a sound from the crowbar folder is named "iceaxe_swing1.wav". It was originally used for the Ice Axe, a cut melee weapon.

* An The Orange Box Achievements|achievement for ''Half-Life 2'', "Trusty Hardware", requires the player to find the crowbar.

*In ''Half-Life Source'', the Crowbar can instantly kill Headcrabs. Wherever that cannot be done in GoldSrc version of ''Half-Life''.


===''Half-Life'' story arc===

FileCrowbar hl1 hud.png|''Half-Life'' HUD icon.
FileCrowbar worldmodel.jpg|''Half-Life'' worldmodel.
FileCrowbar player hl1.jpg|''Half-Life'' viewmodel.
FileCrowbar hd world model.jpg|''Half-Life'' Half-Life High Definition Pack|HD worldmodel.
FileCrowbar player hd.jpg|''Half-Life'' HD viewmodel.
FileCrowbar dmc.png|''Deathmatch Classic'' viewmodel.
FileChopper+Stukabats.jpg|Early ''Half-Life'' screenshot including Stukabats, an Apache and an early crowbar viewmodel.
FileRats crate.jpg|Another screenshot with the early crowbar viewmodel.
FileCrowbar first.jpg|The crowbar as it appears for the very first time, in ''Half-Life''.
FileCrowbar uplink.jpg|The crowbar as it first appears in ''Uplink''.
FileWalter crowbar.jpg|Walter opening the gate to freedom with a crowbar.
FileVort R-4913.jpg|R-4913 seen by X-8973 with a crowbar, while they only use their claws.

===''Half-Life 2'' story arc===

FileCrowbar hud icon.svg|''Half-Life 2'' HUD icon, a vector glyph used in-game through the font "HalfLife2.ttf".
FileCrowbar world model ep2.jpg|''Half-Life 2'' worldmodel.
FileCrowbar_HL2.png|''Half-Life 2'' viewmodel.
FileCrowbar_swing_HL2.png|Swinging the Crowbar.
FileBeta_Crowbar_HL2.png|An early model of the Crowbar, seen in pre-release screenshots.
FileGordon e3 techdemo 5.jpg|Stained glass of Gordon and his crowbar in the E3 map in "e3_techdemo_5", reused with small changes for ''wccounterstrikeCounter-Strike Source|Counter-Strike Source'''s "Video Stress Test".
FileGordon stained glass.jpg|Stained glass model.
FileConcept art eli gordon alyx skitch.jpg|Concept art of Eli Maxwell, Gordon and his crowbar, Alyx, Skitch, and Dog in the back, made during the first year of ''Half-Life 2'''s development.
FileGordon Antlions Striders coast.jpg|Freeman fighting Antlions with his crowbar along the Coast. 
FileAlyx gordon weapons.jpg|Gordon and Alyx and their melee weapons, notably Alyx wielding the cut socket wrench.
FileGordon rubble crowbar.jpg|Freeman in the City 17 rubble with his iconic crowbar. 
FileBarnacle Gordon.jpg|Freeman clings to his crowbar while being choked by a Barnacle in the City 17 canals. 
FileSteam mac gordon.jpg|March 2010 image of Gordon Freeman and his crowbar promoting the arrival of Steam on Mac, sent by Valve to http// MacRumors. The Apple logo can be seen in place of the Lambda logo on the HEV Suit.
FileSteam mac alyx 1984.jpg|March 2010 image of Alyx Vance throwing a crowbar in a screen where Wallace Breen is addressing Citizens, promoting the arrival of Steam on Mac, sent by Valve to http// Macworld. This references http// an old Apple commercial, itself referencing the film/novel WikipediaNineteen Eighty-Four|1984.
FileShore people.jpg|One of the first pre-release screenshots of ''Half-Life 2'', featuring the crowbar, along the Coast.
FileShore people 2.jpg|Ditto.
FileCrowbar zombie borealis.jpg|Freeman wielding his crowbar in front of an early Standard Zombie inside the Borealis (cut location)|Borealis in an early ''Half-Life 2'' screenshot.
FileRebel crowbar pickup.jpg|Female Rebel picking up up the crowbar after the player has died in the ''Half-Life 2'' chapter ''Anticitizen One''.
FileMedic crowbar ragdoll.jpg|Rebel Medic in the "ragdoll" position while holding the crowbar, picked up after the player has died in the ''Half-Life 2'' chapter ''Anticitizen One''.
FileBarney Ep1 crowbar.jpg|Gordon being given again a crowbar by Barney.
FileHl2 get crowbar.png|"Trusty Hardware" icon.

==List of appearances==

*''Half-Life Day One'' {{1st}}
*''Half-Life Uplink'' {{Nc}}
*''Deathmatch Classic'' {{Nc}}
*''Half-Life Blue Shift''
*''Half-Life Decay''
*''Half-Life 2''
*''Half-Life 2 Deathmatch'' {{Nc}}
*''Half-Life 2 Raising the Bar''
*''Half-Life 2 Lost Coast'' {{Nc}}
*''Half-Life 2 Episode One''
*Source Particle Benchmark {{Gf}} {{Nc}}
*''Half-Life 2 Episode Two''
*''Portal'' (impulse 101 cheat code)
*''The Final Hours of Portal 2''

{{Imagecat|Crowbar images}}

{{Black Mesa}}
CategoryMelee weapons
CategoryResistance weapons
CategoryBlack Mesa weapons