Alien Grunt

{{Enemy Infobox
| image= FileAlien Grunt.jpg|250px
| name= Alien Grunt
| affiliation= Xen
| type= Soldier
| health=*Easy 60
*Normal 90
*Hard 120
| weapons=*Hivehand (04 / 05 / 08)
*Fists (10 / 20 / 20)
| related Codes=*sk_agrunt_dmg_punch1
| entity= monster_alien_grunt
| designer=Chuck Jones''Half-Life 2 Raising the Bar''
'''Alien Grunts''' (Taxonomic designation ''Xenotherium myrmex'',http// Half-Life Monster of the Week Feature on or "Alien Ant Beast") are a race of aliens that form the bulk of the Nihilanth's army.

Alien Grunts stand about seven feet tall and are armed with a biological weapon called the Hivehand, which fires insects known as hornets. At melee range, they will also use the weapon in hand-to-hand combat.

Alien Grunts share several features with their Vortigaunt counterparts, such as multiple red eyes, reverse-jointed legs, hoofed feet, and a short arm extending from their mid-torso, which is used for feeding. They are classified by Earth scientists as being in the same genus as the Vortigaunts, ''Xenotherium''. Earlier concept art of Grunts furthers the connection between the Vortugaunts and Grunts. 

Grunts are also equipped with metallic armour around the groin and shoulders, as well as metal helmets and shoes, though it has been speculated that this is actually a natural 'shell' formed as a result of a calcium-rich diet.http// Planet Half-Life Interestingly, this armor completely protects the Alien Grunt's back, but is open in the front leaving the Grunt's entire lower torso exposed.  This may be to allow for the third arm, or indicate that vital organs are more vulnerable from behind.

==Behavior and Skills==
Alien Grunts use basic combat tactics, such as running between cover nodes, while standing still to fire their Hivehand weapon at enemies. They have 80% more health compared to HECU Marines (varying somewhat depending on difficulty); combined with their bullet deflecting partial body armor, this gives them high durability. On Hard difficulty, Alien Grunts can take 4 close range shotgun blasts or up to two dozen rounds of MP5/M4 fire to kill. They also demonstrate superhuman strength in various scripted sequences seen throughout the game; such as punching a HECU Marine through a concrete wall, or quickly prying opening a large set of heavy blast doors. 
Alien Grunts can be found being transported through a factory on Xen, stored in pod-shaped containers. The implication is that the Alien Grunts are manufactured beings, which is supported by the heavy amount of biological technology and weaponry featured in Xen warfare.

Unlike Vortigaunts, they do not seem possess myriad energy-based powers; hence the need for the hivehand weapon. The Hivehand, which shoots hornets (sometimes known as "thornets"), seems to have an infinite amount of ammunition, which is constantly refreshed. The hornets seek out living things and attack them, making the attack useful for attacking from around corners. 

Alien Grunts can also use melee attacks when at close enough range. They will primarily use their hands and arms to punch an enemy, dealing more damage than the longer range Hivehand attack.

The Hivehand cannot be obtained off a Grunt's corpse; it must be obtained separately.

*If the player does not accept the G-Man's offer at the end of ''Half-Life'', he will put him (unarmed) into a large room full of Alien Grunts.
*At one point in the game, a group of alien grunts appear to be commandeering, or at least have set up, an Xen Sentry Cannon|alien energy cannon, implying the necessary requirement of external weaponry.
*In the original ''Half-Life'', Alien Grunts take significantly reduced damage (roughly 50% to 60% of normal) if shot in the armor instead of in their exposed body with a Colt Python or Black Mesa Crossbow. Lower impact rounds, such as pistol/assault rifle bullets, buckshot, and even the primary fire of the tau cannon will outright ricochet off the armor without doing '''any''' damage at all. This is not true in ''Half-Life Source'', since the Source engine does not support different damage values/effects for different materials.
*The Alien Grunt's armor subtracts 20 points of damage from any attack that hits it. Any projectile that deals 20 points of damage or less will simply ricochet off harmlessly.
*The Alien Grunt does not appear in ''Half-Life 2'' and its episodes.
*In ''Half-Life Source'', Grunt can be stunned longer by using Colt Python or a Black Mesa Crossbow.

==Behind the scenes==
*The original Alien Grunt model had a more bluish armor, slightly different skin textures, and the Hivehand apparently "built-in" to its right hand,''Half-Life'' Beta although it was probably temporary. This model was kept in the retail ''Half-Life'' as a sprite for the Alien Grunts from the back rows in the 'bad' ending.
*Before the Hivehand, the Alien Grunt was originally to use a weapon dubbed the "Black Hole Gun".
*Originally Alien Grunts were to be able to be gibbed in ''Half-Life Source''. The gib textures have higher resolution than the grunt's textures.

*{{YouTube|Z2V4lfdFSvc|Alien Grunts in an early Advanced Biological Research Lab}}

FileAlien grunt concept2.jpg|Concept art.
FileAlien grunt 3.jpg|Ditto.
FileAlien grunt concept black.jpg|Ditto.
FileHalf-Life ad Alien Grunt.jpg|Early promotional image. ''"He would have graduated first in his class from the academy, except he ate the drill sergeant."''
FileAgrunt early model.jpg|Early model.
FileAgrunt early model 2.jpg|Front view.
FileAgrunt betaflash0.jpg|Early Alien Grunt about to die.
FileAgrunt betaflash.jpg|Early Alien Grunt being killed by an undetermined electrical device.
File0007-hlbs7.jpg|Alien Grunts in an early Advanced Biological Research Lab.
FileAgrunt corridorbeta.jpg|Beta Alien Grunts attacking the player (note the built-in Hivehand).
FileAgrunt running beta.jpg|Ditto.
FileHornet particle tracers.jpg|Ditto. Note particle tracers.
FileEarly player dead.jpg
FileAlien grunt heavy tunnel.jpg|Human Sergeant, Alien Grunt, HECU grunt and dead scientist in a Black Mesa tunnel.
FileAlien Grunts Kiosk.jpg|Alien Grunts in "kiosk" map.
FileBeta agrunt with hivehand.jpg|Alien Grunt fires his visible hivehand.
FileBeta Agrunt and scientists.jpg|Alien Grunt and two dead scientists in an early Datacore map, originally appeared in singleplayer.
FileBeta Alien Grunts firing.jpg|Early Alien Grunts firing hivehands. Note the blue tracer used instead of red.


FileAlien Grunt nohh.jpg|Alien Grunt, without Hivehand.
FileAlien Grunt hd.jpg|HD Alien Grunt.
FileAlien Grunt hd nohh.jpg|HD Alien Grunt without Hivehand.
FileAgrunt sprite.png|The sprite Beta Alien Grunt model used in "bad" ending of ''Half-Life'' due to optimization.
FileAgrunt sprite Source.png|Source version of the sprite.
FileAgrunt firing.jpg|A firing Alien Grunt.
FileC2a5e0002.jpg|Alien Grunts being unloaded by a Manta Ray.
FileAlien_Grunt_traped.jpg|Alien Grunt traped.
FileOverhaul_alien_grunt.jpg|Aliens Grunt at Lambda Core.
FileAliengrunt5yr.jpg|Alien Grunt viewed on Xen.

==List of appearances==
*''Half-Life''  {{1st}}
*''Half-Life Opposing Force''
*''Half-Life Blue Shift''
*''Half-Life Decay''
*''Half-Life 2 Raising the Bar''

{{Imagecat|Alien Grunt images}}

CategoryXen creatures
CategoryHalf-Life Opposing Force
CategoryHalf-Life Blue Shift
CategoryHalf-Life Decay
CategoryChuck Jones designs