Shop (DX3)

''Note: This page refers to in-game shops mainly from blackmarket dealers. To view a list of items available at LIMB Clinics, see LIMB clinic|this article.''

In ''Deus Ex: Human Revolution'', you can sell items to, and buy from certain characters; these items range from weapons and upgrades to energy bars and virus software.

==Description==
Below are a list of tables with the credit values, grouped by item type. Inventory space is listed as number of cells it uses, and "@" is used to specify how large the item stack (weapons don't stack) can be. No "@" is equal to "@ 1".
Hyphen, "-", means not possible. The column "'''Inv. value'''" is a calculated value based on inventory space usage and sell value. Higher is better, and for stackable items the value is displayed as "@1 / @maximum" stack size.
You can use this value to determine which items to keep for sale to gain maximum credits. ==Dealers== See a Merchant (DX3)|list of dealers here. ==Weapons in Deus Ex: Human Revolution|Weapons== {| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" style="width: 98%; " ! scope="col"|Item name ! scope="col" style="width: 70px; "|Inv. space ! scope="col" style="width: 45px; "|Buy ! scope="col" style="width: 45px; "|Sell ! scope="col" style="width: 60px; "|Inv. value |- |Combat rifle (DX3)|Combat Rifle | style="text-align: center; "|2x5 | style="text-align: center; "|1250 | style="text-align: center; "|630 | style="text-align: center; "|63 |- |Crossbow | style="text-align: center; "|2x5 | style="text-align: center; "|2000 | style="text-align: center; "|1000 | style="text-align: center; "|100 |- |Double-barrel shotgun|Double-Barrel Shotgun | style="text-align: center; "|1x6 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|125 |- |Concussion grenade (DX3)|Grenade, Concussion (not stackable) | style="text-align: center; "|1x1 | style="text-align: center; "|60 | style="text-align: center; "|30 | style="text-align: center; "|30 |- |Emp grenade|Grenade, EMP (not stackable) | style="text-align: center; "|1x1 | style="text-align: center; "|200 | style="text-align: center; "|100 | style="text-align: center; "|100 |- |Fragmentation grenade|Grenade, Frag (not stackable) | style="text-align: center; "|1x1 | style="text-align: center; "|150 | style="text-align: center; "|75 | style="text-align: center; "|75 |- |Gas Grenade (DX3)|Grenade, Gas (not stackable) | style="text-align: center; "|1x1 | style="text-align: center; "|200 | style="text-align: center; "|100 | style="text-align: center; "|100 |- |Grenade launcher|Grenade Launcher | style="text-align: center; "|3x4 | style="text-align: center; "| - | style="text-align: center; "|1750 | style="text-align: center; "|145.83 |- |Heavy rifle|Heavy Rifle | style="text-align: center; "|2x6 | style="text-align: center; "|2500 | style="text-align: center; "|1250 | style="text-align: center; "|104.16 |- |Laser rifle|Laser Rifle | style="text-align: center; "|2x6 | style="text-align: center; "| - | style="text-align: center; "|1500 | style="text-align: center; "|125 |- |Machine Pistol | style="text-align: center; "|2x4 | style="text-align: center; "|750 | style="text-align: center; "|380 | style="text-align: center; "|47.5 |- |Mine Template|Mine, Concussion (combined item) | style="text-align: center; "|1x2 @ 3 | style="text-align: center; "| - | style="text-align: center; "|68 | style="text-align: center; "|34 / 102 |- |Mine Template|Mine, EMP (combined item) | style="text-align: center; "|1x2 @ 3 | style="text-align: center; "| - | style="text-align: center; "|140 | style="text-align: center; "|70 / 210 |- |Mine Template|Mine, Fragmentation (combined item) | style="text-align: center; "|1x2 @ 3 | style="text-align: center; "| - | style="text-align: center; "|110 | style="text-align: center; "|55 / 165 |- |Mine Template|Mine, Gas (combined item) | style="text-align: center; "|1x2 @ 3 | style="text-align: center; "| - | style="text-align: center; "|140 | style="text-align: center; "|70 / 210 |- |P.E.P.S. | style="text-align: center; "|2x4 | style="text-align: center; "|750 | style="text-align: center; "|380 | style="text-align: center; "|47.5 |- |Pistol (DX3)|Pistol | style="text-align: center; "|2x3 | style="text-align: center; "|350 | style="text-align: center; "|180 | style="text-align: center; "|30 |- |Plasma rifle (DX3)|Plasma Rifle | style="text-align: center; "|2x5 | style="text-align: center; "| - | style="text-align: center; "| - | style="text-align: center; "| - |- |Remote explosive|Remote Explosive | style="text-align: center; "|1x2 @ 2 | style="text-align: center; "|200 | style="text-align: center; "|100 | style="text-align: center; "|50 / 100 |- |Revolver | style="text-align: center; "|2x3 | style="text-align: center; "|600 | style="text-align: center; "|300 | style="text-align: center; "|50 |- |Rocket launcher (DX3)|Rocket Launcher | style="text-align: center; "|3x8 | style="text-align: center; "|4000 | style="text-align: center; "|2000 | style="text-align: center; "|83.33 |- |Shotgun (DX3)|Shotgun | style="text-align: center; "|2x5 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|75 |- |Silenced sniper rifle|Silenced Sniper Rifle | style="text-align: center; "|2x8 | style="text-align: center; "| - | style="text-align: center; "|1750 | style="text-align: center; "|109.375 |- |Sniper rifle (DX3)|Sniper Rifle | style="text-align: center; "|2x8 | style="text-align: center; "|3000 | style="text-align: center; "|1500 | style="text-align: center; "|93.75 |- |Stun gun|Stun Gun | style="text-align: center; "|2x3 | style="text-align: center; "|500 | style="text-align: center; "|250 | style="text-align: center; "|41.66 |- |Tranquilizer rifle|Tranquilizer Rifle | style="text-align: center; "|2x6 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|62.5 |} ==Ammunition (DX3)|Ammunition== {| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" style="width: 98%; " ! scope="col"|Item name ! scope="col" style="width: 70px; "|Inv. space ! scope="col" style="width: 60px; "| Pack Buy ! scope="col" style="width: 64px; "|Pack Sell ! scope="col" style="width: 45px; "|Round Buy ! scope="col" style="width: 45px; "|Round Sell ! scope="col" style="width: 80px; "|Inv. value |- |Pistol (DX3)|10mm Pistol Ammo | style="text-align: center; "|1x2 @ 0050 | style="text-align: center; "|005 @ 025 | style="text-align: center; "|005 @ 013 | style="text-align: center; "|5 | style="text-align: center; "|2.6 | style="text-align: center; "|01.3 / 065 |- |Combat rifle (DX3)|Combat Rifle Ammo | style="text-align: center; "|1x2 @ 0050 | style="text-align: center; "|010 @ 100 | style="text-align: center; "|010 @ 050 | style="text-align: center; "|10 | style="text-align: center; "|5 | style="text-align: center; "|02.5 / 125 |- |Crossbow|Crossbow Arrows (rare) | style="text-align: center; "|1x3 @ 0020 | style="text-align: center; "|002 @ 070 | style="text-align: center; "|002 @ 035 | style="text-align: center; "|35 | style="text-align: center; "|17.5 | style="text-align: center; "|05.83 / 116.66 |- |Grenade launcher|Grenade Launcher Ammo (rare) | style="text-align: center; "|1x2 @ 0020 | style="text-align: center; "| - | style="text-align: center; "|001 @ 130 | style="text-align: center; "| - | style="text-align: center; "|130 | style="text-align: center; "|65 / 1300 |- |Heavy rifle|Heavy Rifle Ammo | style="text-align: center; "|2x3 @ 0200 | style="text-align: center; "|025 @ 250 | style="text-align: center; "|025 @ 130 | style="text-align: center; "|10 | style="text-align: center; "|5.2 | style="text-align: center; "|00.86 / 173.33 |- |Laser rifle|Laser Rifle Battery (rare) | style="text-align: center; "|1x2 @ 5000 | style="text-align: center; "| - | style="text-align: center; "|250 @ 130 | style="text-align: center; "| - | style="text-align: center; "|0.52 | style="text-align: center; "|00.52 / 2600 |- |Machine Pistol|Machine Pistol Ammo | style="text-align: center; "|1x2 @ 0050 | style="text-align: center; "|015 @ 120 | style="text-align: center; "|015 @ 060 | style="text-align: center; "|8 | style="text-align: center; "|4 | style="text-align: center; "|02 / 100 |-|- |P.E.P.S.|P.E.P.S. Energy Pack (rare) | style="text-align: center; "|1x2 @ 0020 | style="text-align: center; "|001 @ 050 | style="text-align: center; "|001 @ 025 | style="text-align: center; "|50 | style="text-align: center; "|25 | style="text-align: center; "|12.5 / 250 |- |Plasma rifle (DX3)|Plasma Capsules (uncommon) | style="text-align: center; "|1x2 @ 0050 | style="text-align: center; "| - | style="text-align: center; "| - | style="text-align: center; "| - | style="text-align: center; "| - | style="text-align: center; "| - |- |Revolver|Revolver Ammo (uncommon) | style="text-align: center; "|1x2 @ 0050 | style="text-align: center; "|005 @ 130 | style="text-align: center; "|005 @ 063 | style="text-align: center; "|26 | style="text-align: center; "|12.6 | style="text-align: center; "|06.3 / 315 |- |Rocket launcher (DX3)|Rockets (rare) | style="text-align: center; "|1x2 @ 0002 | style="text-align: center; "|001 @ 150 | style="text-align: center; "|001 @ 075 | style="text-align: center; "|150 | style="text-align: center; "|75 | style="text-align: center; "|37.5 / 075 |- |Shotgun (DX3)|Shotgun Cartridges | style="text-align: center; "|1x2 @ 0020 | style="text-align: center; "|005 @ 100 | style="text-align: center; "|005 @ 050 | style="text-align: center; "|20 | style="text-align: center; "|10 | style="text-align: center; "|05 / 100 |- |Sniper rifle (DX3)|Sniper Ammo (uncommon) | style="text-align: center; "|1x2 @ 0020 | style="text-align: center; "|005 @ 150 | style="text-align: center; "|005 @ 075 | style="text-align: center; "|30 | style="text-align: center; "|15 | style="text-align: center; "|07.5 / 150 |- |Stun gun|Stun Gun Darts (uncommon) | style="text-align: center; "|1x2 @ 0020 | style="text-align: center; "|002 @ 050 | style="text-align: center; "|002 @ 025 | style="text-align: center; "|25 | style="text-align: center; "|12.5 | style="text-align: center; "|06.25 / 125 |- |Tranquilizer rifle|Tranquilizer Darts (uncommon) | style="text-align: center; "|1x2 @ 0020 | style="text-align: center; "|005 @ 250 | style="text-align: center; "|002 @ 050 | style="text-align: center; "|50 | style="text-align: center; "|25 | style="text-align: center; "|12.5 / 250 |- |Typhoon Explosive System|Typhoon Ammo (rare) | style="text-align: center; "|1x2 @ 0005 | style="text-align: center; "|001 @ 100 | style="text-align: center; "|001 @ 050 | style="text-align: center; "|100 | style="text-align: center; "|50 | style="text-align: center; "|25 / 125 |} ==Weapon mods (DX3)|Weapon upgrades/mods== {| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" style="width: 98%; " ! scope="col"|Item name ! scope="col" style="width: 54px; "|Type ! scope="col" style="width: 70px; "|Inv. space ! scope="col" style="width: 45px; "|Buy ! scope="col" style="width: 45px; "|Sell ! scope="col" style="width: 60px; "|Inv. value |- |Ammo Capacity | style="text-align: center; "|Common | style="text-align: center; "|2x2 | style="text-align: center; "|250 | style="text-align: center; "|130 | style="text-align: center; "|32.5 |- |Armor-Piercing System (10mm pistol) | style="text-align: center; "|Special | style="text-align: center; "|2x3 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|125 |- |Burst Round System (Shotgun) | style="text-align: center; "|Special | style="text-align: center; "|2x3 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|125 |- |Cooling System (Heavy rifle + Plasma rifle) | style="text-align: center; "|Special | style="text-align: center; "|2x3 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|125 |- |Damage | style="text-align: center; "|Common | style="text-align: center; "|2x2 | style="text-align: center; "|250 | style="text-align: center; "|130 | style="text-align: center; "|32.5 |- |Exploding Rounds Package (Revolver) | style="text-align: center; "|Special | style="text-align: center; "|2x3 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|125 |- |Heat-Targeting System (Rocket launcher) | style="text-align: center; "|Special | style="text-align: center; "|2x3 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|125 |- |Laser Targeting System | style="text-align: center; "|Common | style="text-align: center; "|1x2 | style="text-align: center; "|500 | style="text-align: center; "|250 | style="text-align: center; "|125 |- |Rate-Of-Fire | style="text-align: center; "|Common | style="text-align: center; "|2x2 | style="text-align: center; "|250 | style="text-align: center; "|130 | style="text-align: center; "|32.5 |- |Reload Speed | style="text-align: center; "|Common | style="text-align: center; "|2x2 | style="text-align: center; "|250 | style="text-align: center; "|130 | style="text-align: center; "|32.5 |- |Silencer | style="text-align: center; "|Common | style="text-align: center; "|1x2 | style="text-align: center; "|500 | style="text-align: center; "|250 | style="text-align: center; "|125 |- |Target-Leading System (Crossbow + Tranquilizer rifle) | style="text-align: center; "|Special | style="text-align: center; "|2x3 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|125 |- |Target-Seeking System (Combat rifle + Machine pistol) | style="text-align: center; "|Special | style="text-align: center; "|2x3 | style="text-align: center; "|1500 | style="text-align: center; "|750 | style="text-align: center; "|125 |} '''Note''': Click on header link to see a chart of all possible weapon/mod combinations. ==Consumable items== {| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" style="width: 98%; " ! scope="col"|Item name ! scope="col" style="width: 70px; "|Effect ! scope="col" style="width: 70px; "|Inv. space ! scope="col" style="width: 45px; "|Buy ! scope="col" style="width: 45px; "|Sell ! scope="col" style="width: 60px; "|Inv. value |- |Beer (DX3)|Alcohol, Beer (Not stackable) | style="text-align: center; "|5 HP | style="text-align: center; "|1x1 | style="text-align: center; "| - | style="text-align: center; "|5 | style="text-align: center; "|5 |- |Cocktails|Alcohol, Cocktails (Not stackable) (The Hive only) | style="text-align: center; "|15/25/30HP | style="text-align: center; "|1x1 | style="text-align: center; "|10/15/25 | style="text-align: center; "|5/8/10 | style="text-align: center; "|5/8/10 |- |Spirits|Alcohol, Spirits (Not stackable) | style="text-align: center; "|10 HP | style="text-align: center; "|1x1 | style="text-align: center; "| - | style="text-align: center; "|10 | style="text-align: center; "|10 |- |Vodka|Alcohol, Vodka (Not stackable) | style="text-align: center; "|20 HP | style="text-align: center; "|1x1 | style="text-align: center; "| - | style="text-align: center; "|25 | style="text-align: center; "|25 |- |Whiskey|Alcohol, Whiskey (Not stackable) | style="text-align: center; "|25 HP | style="text-align: center; "|1x1 | style="text-align: center; "| - | style="text-align: center; "|38 | style="text-align: center; "|38 |- |Wine (DX3)|Alcohol, Wine (Not stackable) | style="text-align: center; "|15/10 HP | style="text-align: center; "|1x1 | style="text-align: center; "| - | style="text-align: center; "|18 | style="text-align: center; "|18 |- |Cyberboost Proenergy Bar|Cyberboost Bar | style="text-align: center; "|1 Energy | style="text-align: center; "|1x1 @ 5 | style="text-align: center; "| - | style="text-align: center; "|25 | style="text-align: center; "|25 / 125 |- |Cyberboost Proenergy Jar|Cyberboost Jar | style="text-align: center; "|3 Energy | style="text-align: center; "|2x2 | style="text-align: center; "|250 | style="text-align: center; "|130 | style="text-align: center; "|32.5 |- |Cyberboost Proenergy Pack|Cyberboost Pack | style="text-align: center; "|2 Energy | style="text-align: center; "|1x2 @ 3 | style="text-align: center; "| - | style="text-align: center; "|50 | style="text-align: center; "|25 / 75 |- |Hypostim | style="text-align: center; "|50 HP | style="text-align: center; "|1x2 @ 5 | style="text-align: center; "|100 | style="text-align: center; "|50 | style="text-align: center; "|25 / 125 |- |Painkillers | style="text-align: center; "|25 HP | style="text-align: center; "|1x1 @ 5 | style="text-align: center; "| - | style="text-align: center; "|25 | style="text-align: center; "|25 / 125 |} ==Misc. items== {| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" style="width: 98%; " ! scope="col"|Item name ! scope="col" style="width: 72px; "|Inv. space ! scope="col" style="width: 45px; "|Buy ! scope="col" style="width: 45px; "|Sell ! scope="col" style="width: 60px; "|Inv. value |- |Automatic Unlocking Device | style="text-align: center; "|1x1 @ 5 | style="text-align: center; "|300 | style="text-align: center; "|150 | style="text-align: center; "|150 / 750 |- |Mine Template (not stackable) | style="text-align: center; "|1x2 | style="text-align: center; "|75 | style="text-align: center; "|38 | style="text-align: center; "|19 |- |Nuke Virus Software | style="text-align: center; "|1x1 @ 134+ | style="text-align: center; "|50 | style="text-align: center; "|25 | style="text-align: center; "|25 / ? |- |Praxis kit (L.I.M.B. clinics only) | style="text-align: center; "|N/A | style="text-align: center; "|5000 | style="text-align: center; "|N/A | style="text-align: center; "|N/A |- |Stop! Worm Software | style="text-align: center; "|1x1 @ 125+ | style="text-align: center; "|50 | style="text-align: center; "|25 | style="text-align: center; "|25 / ? |} Category:Deus Ex: Human Revolution inventory Category:Deus Ex: Human Revolution consumables Category:Deus Ex: Human Revolution items