Concussion grenade (DX3)

'''File:Dx3concussionnade.png|thumbConcussion grenades''' are a weapon inĀ ''Deus Ex: Human Revolution''. Unlike their Concussion grenade (DX2)|equivalents in ''Deus Ex: Invisible War'', which provided lethal damage to organic targets and inorganic ones alike, concussion grenades in ''Human Revolution'' serve a different purpose. They now closely resemble stun grenades, weapons used to incapacitate people without killing them through loud noises and bright light. They can be used to great effect in non-lethal runs, but they are not stealthy, as the noise and light the grenade emits can be easily detected by enemies. As with all other grenades, the player must be careful not to catch themselves in the blast radius.

==In-game Description==
Shok-Tac Version V Concussion Grenade

Use: Stun enemies for a few seconds.

Warning!: The Augmentations (DX3)|flash suppressant augmentation upgrade may be used to negate the effects of concussion grenades.

Description: The Shok-Tac Concussion Grenade is a non-fragmenting, hand-thrown munition that uses explosive overpressure to damage and disorient targets at close range. The Version V combines the common function of a concussion grenade with the noise/flash capability of a diversionary device (or 'flashbang') for a 'one-two-three punch'. It is most effective against organic targets at close quarters in a confined environment, but has zero effect on robots.

Upgrades: The Shok-Tac Version V cannot be upgraded, but is configured for modular use. Combining it with the Mine Template|Mark 87 Tactical Munition Mine Template will turn the grenade into a highly effective concussion mine.

Manufacturer: Kaiga Incorporated|Kaiga Systems Ltd.
==Gallery==


Concussion Grenade Capture 1.JPG|From the Deus Ex Artbook



{{DX3 weapons}}
Category:Weapons in Deus Ex: Human Revolution
Category:Weapons
Category:Weapons in Deus Ex: The Fall
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Hi, welcome to Deus Ex Wiki! Thanks for your edit to the '''File:Wan Chai - wide.jpg''' page.

Please leave a message on User talk:Dorgles|my talk page if I can help with anything! -- User:Dorgles|Dorgles (User_talk:Dorgles|Talk) 09:06, April 10, 2011

No, Im not. I get on every day, just throw me a question if you need anything. User:Dorgles|Dorgles 18:26, April 10, 2011 (UTC)

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Hello my friend ;)

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== re: blank image ==

The picture on the top right of Dragon%27s_Tooth_sword_(DX2)|this page is not blank for me, I can see it. User:Eddo36|Eddo36 16:12, September 8, 2011 (UTC)
== Summary ==
A shot of the hanger from the MJ12 Helibase in Hong Kong. Jock | Jock's helicopter is shown in the front of the shot.
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The shot of the dance floor on the lowest (first) level of the Lucky Money. The dance floor is almost empty. The spiral staircase that leads to the second level is featured to the right of the shot. Near the centre is the thug. Mamasan is at the very left of the shot.
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A view from the far corner of Max Chen | Max Chen's office. The main focus is the fishtank/footbridge at the centre of the office. Max Chen is seen sitting at his desk deep in the background. He is flanked by two guards. These are standing Red Arrow triad members armed with Assault rifle | assault rifles.
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'''Talk:Hong Kong'''


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To do:


Each of the seperate maps need to be made into their own pages. eg. I cannot find Wan Chai, Canals etc. anywhere else on the wiki. If they are, please link. --User:1337garda|1337garda 13:33, April 10, 2011 (UTC)



----

I was meaning to do this, but I never got around to it. There are no separate pages for any of the individual maps, just a general "hong kong" and "china" page. Go ahead and make them, just clarify what areas you are going to make pages for. Is it going to be Wan Chai marketplace/Canals/Lucky Money/Canal road tunnels? How are you going to separate the Versalife building you land on and the one tracer tong sends you into? User:Dorgles|Dorgles 18:42, April 10, 2011 (UTC)


: I have created a Lucky Money page. I'm thinking that the following should also be created:

*MJ12 Helibase
*Wan Chai
*Canals
*Tonnochi Road
*Versalife (Hong Kong)

: In fact, any suggestions for exact page names would be appreciated. Also, I think that there needs to be a Luminous Path page, especially since there is a Red Arrow page. Same goes for the Universal Constructor. Also, I think that even though it's part of the Wan Chai map, the Luminous Path compound should have its own page.

: I'm not really sure on how locations are put into categories. I kinda see that they're arranged hierarchically. So far, if I find a location that hasn't been categorised properly, I will add "Location" and "Deus Ex Location" and article stub if appropriate. --User:1337garda|1337garda 09:59, April 12, 2011 (UTC)